Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4627d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4627d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4632d 6h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4661d 18h |
spiker |
/highres/ |
|
|
286 |
4667d 6h |
spiker |
/highres/ |
4154 |
|
285 |
4693d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4749d 17h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4750d 6h |
spiker |
/highres/ |
|
|
282 |
4750d 11h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4753d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4760d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4808d 17h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4816d 20h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4816d 21h |
spiker |
/highres/ |
|
|
275 |
4824d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4825d 19h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4825d 20h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4826d 0h |
spiker |
/highres/textures/ |
|
|
271 |
4826d 0h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4826d 20h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4828d 22h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4829d 20h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4837d 11h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4840d 19h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4844d 9h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4863d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4869d 1h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4882d 18h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4889d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4893d 6h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4898d 7h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4898d 20h |
parkar |
/ |
Added installer source. |
|
256 |
4900d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4905d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4906d 5h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4906d 7h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4906d 18h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4906d 23h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4907d 0h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4915d 18h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|