Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4569d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4573d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4603d 7h |
spiker |
/highres/ |
|
|
286 |
4608d 18h |
spiker |
/highres/ |
4154 |
|
285 |
4635d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4691d 5h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4691d 18h |
spiker |
/highres/ |
|
|
282 |
4691d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4694d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4701d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4750d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4758d 8h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4758d 9h |
spiker |
/highres/ |
|
|
275 |
4766d 8h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4767d 7h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4767d 8h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4767d 12h |
spiker |
/highres/textures/ |
|
|
271 |
4767d 12h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4768d 8h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4770d 10h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4771d 8h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4779d 0h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4782d 7h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4785d 21h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4804d 17h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4810d 13h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4824d 6h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4831d 7h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4834d 19h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4839d 19h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4840d 8h |
parkar |
/ |
Added installer source. |
|
256 |
4841d 18h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4846d 12h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4847d 17h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4847d 19h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4848d 6h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4848d 12h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4848d 12h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4857d 7h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4858d 18h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|