Rev |
Age |
Author |
Path |
Log message |
Diff |
294 |
4519d 9h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4519d 21h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4521d 16h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4531d 10h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 7h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4532d 9h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4536d 21h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4566d 9h |
spiker |
/highres/ |
|
|
286 |
4571d 20h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 8h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 8h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4654d 21h |
spiker |
/highres/ |
|
|
282 |
4655d 2h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4657d 21h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4664d 21h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4713d 8h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4721d 11h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4721d 12h |
spiker |
/highres/ |
|
|
275 |
4729d 10h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4730d 10h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4730d 11h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4730d 15h |
spiker |
/highres/textures/ |
|
|
271 |
4730d 15h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4731d 11h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4733d 12h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4734d 11h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4742d 2h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4745d 10h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 0h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4767d 19h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4773d 16h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4787d 9h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4794d 10h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4797d 21h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4802d 22h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4803d 11h |
parkar |
/ |
Added installer source. |
|
256 |
4804d 20h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4809d 15h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4810d 20h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4810d 22h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|