Rev |
Age |
Author |
Path |
Log message |
Diff |
319 |
4525d 16h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4527d 18h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4527d 22h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4527d 22h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4528d 16h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4528d 20h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4528d 21h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4529d 16h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4531d 0h |
leod |
/highres/ |
Fix brace |
|
310 |
4531d 1h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4533d 16h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4533d 17h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4533d 22h |
leod |
/highres/ |
fix 724_d |
|
306 |
4534d 4h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4534d 16h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4534d 18h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4534d 18h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4535d 3h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4535d 3h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4535d 4h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4535d 13h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4536d 6h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|
297 |
4547d 2h |
spiker |
/highres/sprites/ |
|
|
296 |
4547d 22h |
spiker |
/highres/sprites/ |
|
|
295 |
4554d 5h |
spiker |
/highres/ |
281 |
|
294 |
4554d 21h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4555d 9h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4557d 4h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4566d 22h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4567d 19h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4567d 21h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4572d 9h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4601d 21h |
spiker |
/highres/ |
|
|
286 |
4607d 8h |
spiker |
/highres/ |
4154 |
|
285 |
4633d 20h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4689d 20h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4690d 9h |
spiker |
/highres/ |
|
|
282 |
4690d 14h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4693d 9h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4700d 9h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|