Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4574d 12h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4579d 0h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4608d 13h |
spiker |
/highres/ |
|
|
286 |
4614d 0h |
spiker |
/highres/ |
4154 |
|
285 |
4640d 11h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4696d 11h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4697d 0h |
spiker |
/highres/ |
|
|
282 |
4697d 5h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4700d 0h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4707d 0h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4755d 11h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4763d 15h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4763d 15h |
spiker |
/highres/ |
|
|
275 |
4771d 14h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4772d 13h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4772d 14h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4772d 18h |
spiker |
/highres/textures/ |
|
|
271 |
4772d 18h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4773d 14h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4775d 16h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4776d 15h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4784d 6h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4787d 13h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4791d 3h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4809d 23h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4815d 19h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4829d 12h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4836d 14h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4840d 1h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4845d 1h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4845d 14h |
parkar |
/ |
Added installer source. |
|
256 |
4847d 0h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4851d 18h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4852d 23h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4853d 1h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4853d 12h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4853d 18h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4853d 18h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4862d 13h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4864d 0h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|