Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4563d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4565d 0h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4574d 18h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4575d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4575d 17h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4580d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4609d 18h |
spiker |
/highres/ |
|
|
286 |
4615d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4641d 16h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4697d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4698d 5h |
spiker |
/highres/ |
|
|
282 |
4698d 10h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4701d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4708d 5h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4756d 16h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4764d 20h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4764d 20h |
spiker |
/highres/ |
|
|
275 |
4772d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4773d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4773d 19h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4773d 23h |
spiker |
/highres/textures/ |
|
|
271 |
4773d 23h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4774d 19h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4776d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4777d 20h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4785d 11h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4788d 18h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4792d 8h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4811d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4817d 0h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4830d 17h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4837d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4841d 6h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4846d 6h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4846d 19h |
parkar |
/ |
Added installer source. |
|
256 |
4848d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4852d 23h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4854d 4h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4854d 6h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4854d 17h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|