Rev |
Age |
Author |
Path |
Log message |
Diff |
637 |
3722d 23h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3724d 1h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3741d 20h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3777d 2h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3784d 1h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3785d 23h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3787d 23h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3791d 21h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3791d 22h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3793d 23h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3795d 22h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3798d 19h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3802d 21h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3804d 19h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3804d 20h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3805d 0h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3805d 0h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3811d 18h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3812d 5h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3812d 22h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3813d 21h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3813d 22h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3816d 17h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3819d 8h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3819d 18h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3831d 0h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3831d 17h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3831d 21h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3832d 18h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3832d 22h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3837d 4h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3839d 23h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3842d 18h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3842d 21h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3843d 22h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3846d 22h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3847d 3h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3853d 22h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3854d 6h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3854d 22h |
loomsday |
/highres/ |
tile #453 polymerized |
|