Rev |
Age |
Author |
Path |
Log message |
Diff |
444 |
4199d 21h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4206d 6h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4206d 7h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4206d 23h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4207d 6h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4207d 6h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4207d 9h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4208d 22h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4210d 1h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4213d 0h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4214d 7h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4216d 1h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4216d 1h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4227d 7h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4232d 22h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4233d 0h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4233d 1h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4234d 20h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4234d 20h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4239d 23h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4240d 22h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4241d 0h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4241d 2h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4241d 8h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4241d 19h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4242d 16h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4247d 5h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4253d 22h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4256d 6h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4306d 21h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4314d 23h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4316d 1h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4320d 6h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4402d 5h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4405d 3h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4410d 0h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4410d 0h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4410d 2h |
leod |
/highres/sprites/ |
oops |
|
402 |
4410d 2h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4410d 5h |
loomsday |
/highres/ |
tile #217 polymerized |
|