Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
424 |
4284d 11h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
/highres/sprites/signs/0961_exit_0_g.png /highres/sprites/signs/0961_exit_14_g.png /highres/sprites/signs/0961_exit_d.png /highres/sprites/signs/0961_exit_n.png /highres/sprites/signs/0961_exit_s.png /highres/sprites/signs_polymost /highres/sprites/signs_polymost/0961_exit.md3 /highres/sprites/signs_polymost/0961_exit.png /highres/sprites/signs_polymost/0961_exit_14.png
/highres/sprites/signs/0961_exit.png /highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs.def /highres/sprites/signs/0961_exit.md3 /highres/sprites/signs_polymost.def
|
423 |
4289d 14h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
/highres/sprites/signs/0594_airlock_d.png /highres/sprites/signs/0594_airlock_g.png /highres/sprites/signs/0594_airlock_n.png /highres/sprites/signs/0594_airlock_s.png /highres/textures/4103_n.png /highres/textures/4104_d.png /highres/textures/4104_n.png /highres/textures/4155_d.png /highres/textures/4155_n.png /highres/textures/4156_d.png /highres/textures/4156_n.png /highres/textures/4210_d.png /highres/textures/4210_n.png /highres/textures/4211_d.png /highres/textures_polymost.def
|
422 |
4290d 13h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
/highres/textures/4211_d.png
/highres/textures.def
|
421 |
4290d 15h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
/highres/textures/4210_d.png /highres/textures/4210_n.png /highres/textures/4210_s.png
/highres/textures.def
|
420 |
4290d 17h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
/highres/textures/4156_d.png /highres/textures/4156_n.png /highres/textures/4156_s.png
/highres/textures.def
|
419 |
4290d 22h |
loomsday |
/highres/ |
#4104 polymer version |
|
/highres/textures/4104_d.png /highres/textures/4104_n.png /highres/textures/4104_s.png
/highres/textures.def
|
418 |
4291d 10h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
/highres/sprites/signs/0594_airlock.md3 /highres/sprites/signs/0594_airlock_d.png /highres/sprites/signs/0594_airlock_g.png /highres/sprites/signs/0594_airlock_n.png /highres/sprites/signs/0594_airlock_s.png /maphacks/usermaps/AtomicArena-2012-12-01.mhk /maphacks/usermaps/DUKE2013.mhk /maphacks/usermaps/hcr-1996-11-06.mhk /maphacks/usermaps/hcr-1997-04-11.mhk /maphacks/usermaps/parkade-2012-01-05.mhk
/highres/sprites/signs.def /highres/sprites/signs_polymost.def /highres/textures.def /highres/textures_polymost.def /maphacks/roch/Roch5.mhk /maphacks/usermaps/CBP8.mhk /maphacks/usermaps/donedustAttrition.mhk /maphacks/usermaps/parkade-2012-08-08.mhk /maphacks/usermaps_mhk.def
|
417 |
4292d 6h |
loomsday |
/highres/ |
#4103 polymer version |
|
/highres/textures/4103_d.png /highres/textures/4103_n.png /highres/textures/4103_s.png
/highres/textures.def
|
416 |
4296d 20h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
/highres/textures/4155_d.png /highres/textures/4155_n.png /highres/textures/4155_s.png
/highres/textures.def
|
415 |
4303d 13h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
/maphacks /maphacks/3drealms /maphacks/3drealms/13d /maphacks/3drealms/13d/E1L1_13d.mhk /maphacks/3drealms/13d/E1L2_13d.mhk /maphacks/3drealms/13d/E1L3_13d.mhk /maphacks/3drealms/13d/E1L4_13d.mhk /maphacks/3drealms/13d/E1L5_13d.mhk /maphacks/3drealms/13d/E1L6_13d.mhk /maphacks/3drealms/13d/E1L7_13d.mhk /maphacks/3drealms/13d/E1L8_13d.mhk /maphacks/3drealms/13d/E2L10_13d.mhk /maphacks/3drealms/13d/E2L11_13d.mhk /maphacks/3drealms/13d/E2L1_13d.mhk /maphacks/3drealms/13d/E2L2_13d.mhk /maphacks/3drealms/13d/E2L3_13d.mhk /maphacks/3drealms/13d/E2L4_13d.mhk /maphacks/3drealms/13d/E2L5_13d.mhk /maphacks/3drealms/13d/E2L6_13d.mhk /maphacks/3drealms/13d/E2L7_13d.mhk /maphacks/3drealms/13d/E2L8_13d.mhk /maphacks/3drealms/13d/E2L9_13d.mhk /maphacks/3drealms/13d/E3L10_13d.mhk /maphacks/3drealms/13d/E3L11_13d.mhk /maphacks/3drealms/13d/E3L1_13d.mhk /maphacks/3drealms/13d/E3L2_13d.mhk /maphacks/3drealms/13d/E3L3_13d.mhk /maphacks/3drealms/13d/E3L4_13d.mhk /maphacks/3drealms/13d/E3L5_13d.mhk /maphacks/3drealms/13d/E3L6_13d.mhk /maphacks/3drealms/13d/E3L7_13d.mhk /maphacks/3drealms/13d/E3L8_13d.mhk /maphacks/3drealms/13d/E3L9_13d.mhk /maphacks/3drealms/3drealms_mhk.def /maphacks/3drealms/3drealms_polymost_mhk.def /maphacks/3drealms/atomic /maphacks/3drealms/atomic/E1L1_atomic.mhk /maphacks/3drealms/atomic/E1L2_atomic.mhk /maphacks/3drealms/atomic/E1L3_atomic.mhk /maphacks/3drealms/atomic/E1L4_atomic.mhk /maphacks/3drealms/atomic/E1L5_atomic.mhk /maphacks/3drealms/atomic/E1L6_atomic.mhk /maphacks/3drealms/atomic/E1L7_atomic.mhk /maphacks/3drealms/atomic/E1L8_atomic.mhk /maphacks/3drealms/atomic/E2L10_atomic.mhk /maphacks/3drealms/atomic/E2L11_atomic.mhk /maphacks/3drealms/atomic/E2L1_atomic.mhk /maphacks/3drealms/atomic/E2L2_atomic.mhk /maphacks/3drealms/atomic/E2L3_atomic.mhk /maphacks/3drealms/atomic/E2L4_atomic.mhk /maphacks/3drealms/atomic/E2L5_atomic.mhk /maphacks/3drealms/atomic/E2L6_atomic.mhk /maphacks/3drealms/atomic/E2L7_atomic.mhk /maphacks/3drealms/atomic/E2L8_atomic.mhk /maphacks/3drealms/atomic/E2L9_atomic.mhk /maphacks/3drealms/atomic/E3L10_atomic.mhk /maphacks/3drealms/atomic/E3L11_atomic.mhk /maphacks/3drealms/atomic/E3L1_atomic.mhk /maphacks/3drealms/atomic/E3L2_atomic.mhk /maphacks/3drealms/atomic/E3L3_atomic.mhk /maphacks/3drealms/atomic/E3L4_atomic.mhk /maphacks/3drealms/atomic/E3L5_atomic.mhk /maphacks/3drealms/atomic/E3L6_atomic.mhk /maphacks/3drealms/atomic/E3L7_atomic.mhk /maphacks/3drealms/atomic/E3L8_atomic.mhk /maphacks/3drealms/atomic/E3L9_atomic.mhk /maphacks/3drealms/atomic/E4L10_atomic.mhk /maphacks/3drealms/atomic/E4L11_atomic.mhk /maphacks/3drealms/atomic/E4L1_atomic.mhk /maphacks/3drealms/atomic/E4L2_atomic.mhk /maphacks/3drealms/atomic/E4L3_atomic.mhk /maphacks/3drealms/atomic/E4L4_atomic.mhk /maphacks/3drealms/atomic/E4L5_atomic.mhk /maphacks/3drealms/atomic/E4L6_atomic.mhk /maphacks/3drealms/atomic/E4L7_atomic.mhk /maphacks/3drealms/atomic/E4L8_atomic.mhk /maphacks/3drealms/atomic/E4L9_atomic.mhk /maphacks/3drealms/atomic_polymost /maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk /maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk /maphacks/imperium /maphacks/imperium/IE6PART2.mhk /maphacks/imperium/ie1.mhk /maphacks/imperium/ie2.mhk /maphacks/imperium/ie3.mhk /maphacks/imperium/ie4.mhk /maphacks/imperium/ie5part1.mhk /maphacks/imperium/ie5part2.mhk /maphacks/imperium/ie6PART1.mhk /maphacks/imperium/imperium_mhk.def /maphacks/imperium/prologue.mhk /maphacks/maphacks.def /maphacks/maphacks_polymost.def /maphacks/metropolitan /maphacks/metropolitan/E5L1.mhk /maphacks/metropolitan/E5L10.mhk /maphacks/metropolitan/E5L11.mhk /maphacks/metropolitan/E5L12.mhk /maphacks/metropolitan/E5L13.mhk /maphacks/metropolitan/E5L14.mhk /maphacks/metropolitan/E5L15.mhk /maphacks/metropolitan/E5L2.mhk /maphacks/metropolitan/E5L3.mhk /maphacks/metropolitan/E5L4.mhk /maphacks/metropolitan/E5L5.mhk /maphacks/metropolitan/E5L6.mhk /maphacks/metropolitan/E5L7-2012-03-02.mhk /maphacks/metropolitan/E5L7-2012-03-07.mhk /maphacks/metropolitan/E5L8.mhk /maphacks/metropolitan/E5L9.mhk /maphacks/metropolitan/metropolitan_mhk.def /maphacks/opblitz /maphacks/opblitz/E5M1.mhk /maphacks/opblitz/E5M2.mhk /maphacks/opblitz/E5M3.mhk /maphacks/opblitz/E5M4.mhk /maphacks/opblitz/E5M5.mhk /maphacks/opblitz/opblitz_mhk.def /maphacks/roch /maphacks/roch/Roch.mhk /maphacks/roch/Roch2.mhk /maphacks/roch/Roch3-2000-04-21.mhk /maphacks/roch/Roch3-2003-04-21.mhk /maphacks/roch/Roch4.mhk /maphacks/roch/Roch5.mhk /maphacks/roch/Roch6.mhk /maphacks/roch/Roch7.mhk /maphacks/roch/Roch8.mhk /maphacks/roch/Roch_SC1.mhk /maphacks/roch/roch_mhk.def /maphacks/usermaps /maphacks/usermaps/06meatballsubmakin.mhk /maphacks/usermaps/0_RS_0051.mhk /maphacks/usermaps/ArenaQ.mhk /maphacks/usermaps/AtomicArena.mhk /maphacks/usermaps/BrooklynBridge-2012-10-13.mhk /maphacks/usermaps/BrooklynBridge-2012-10-15.mhk /maphacks/usermaps/CBP8.mhk /maphacks/usermaps/Dogville.mhk /maphacks/usermaps/E.S.B.N-6.mhk /maphacks/usermaps/Forever.mhk /maphacks/usermaps/Getmo.mhk /maphacks/usermaps/Highland.mhk /maphacks/usermaps/LORCH_Abducted.mhk /maphacks/usermaps/LunarPrison_0099.mhk /maphacks/usermaps/NsA-2010-08-08.mhk /maphacks/usermaps/NsA-2012-01-24.mhk /maphacks/usermaps/PJSLOTH1.mhk /maphacks/usermaps/SpaceStation_0043.mhk /maphacks/usermaps/Swimpool.mhk /maphacks/usermaps/TITTYCITY.mhk /maphacks/usermaps/UNAIDED.mhk /maphacks/usermaps/WideAwake.mhk /maphacks/usermaps/alien-resurrection.mhk /maphacks/usermaps/brainwash.mhk /maphacks/usermaps/brainwash_upd.mhk /maphacks/usermaps/cherenkov.mhk /maphacks/usermaps/crashandburn1.0.mhk /maphacks/usermaps/cyduke_en.mhk /maphacks/usermaps/cyduke_es.mhk /maphacks/usermaps/desert.mhk /maphacks/usermaps/dogville (extended 2012 version).mhk /maphacks/usermaps/donedust.mhk /maphacks/usermaps/donedustAttrition.mhk /maphacks/usermaps/foreverplus.mhk /maphacks/usermaps/glb.mhk /maphacks/usermaps/killcity.mhk /maphacks/usermaps/npm1.mhk /maphacks/usermaps/parkade-2012-03-17.mhk /maphacks/usermaps/parkade-2012-06-30.mhk /maphacks/usermaps/parkade-2012-08-08.mhk /maphacks/usermaps/routine.mhk /maphacks/usermaps/scent-2009-06-15.mhk /maphacks/usermaps/scent-2012-02-12.mhk /maphacks/usermaps/sincenter.mhk /maphacks/usermaps/subdue.mhk /maphacks/usermaps_mhk.def
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2492_ver_polymost.png /hrp_readme.txt /installer/hrp_extract.sh
|
414 |
4305d 21h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2492_ver_polymost.png /hrp_readme.txt
|
411 |
4356d 12h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
/highres/sprites/props/0631.png
/highres/sprites/props.def /highres/sprites/props_polymost.def
|
410 |
4364d 14h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
/highres/sprites/decals/1220.png
|
409 |
4365d 16h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
/highres/sounds /highres/sounds.def
/duke3d_hrp.def /duke3d_hrp_polymost.def /hrp_readme.txt
|
408 |
4369d 21h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
/highres/textures.def /installer/hrp_extract.sh
|
407 |
4451d 20h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
/highres/screen/menu/2493_polymost.png
/highres/screen/menu/2493_old.png
/highres/screen/menu.def /highres/screen/menu_polymost.def /installer/hrp_extract.sh
|
406 |
4454d 18h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
/highres/textures/1015.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/textures.def /highres/textures_polymost.def
|
405 |
4459d 15h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
/highres/textures/0390_g.png
|
404 |
4459d 15h |
loomsday |
/highres/ |
tile #390 polymerized |
|
/highres/textures/0390_d.png /highres/textures/0390_g.png /highres/textures/0390_n.png /highres/textures/0390_s.png
/highres/textures.def
|
403 |
4459d 17h |
leod |
/highres/sprites/ |
oops |
|
/highres/sprites/props.def
|
402 |
4459d 17h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2492_ver_polymost.png /highres/sprites/props.def
|
401 |
4459d 20h |
loomsday |
/highres/ |
tile #217 polymerized |
|
/highres/textures/0217_d.png /highres/textures/0217_n.png /highres/textures/0217_s.png
/highres/textures.def
|
400 |
4459d 20h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
/highres/sprites/props_polymost/0556_chair1.md3 /highres/sprites/props_polymost/0556_chair1.png /highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
|
399 |
4459d 20h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
/highres/textures/0156_22.png
/highres/textures_polymost.def
|
398 |
4459d 21h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
/highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0559_brokenchair.md3
|
397 |
4460d 1h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
/highres/sprites/props/0556_chair1_n.png /highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def /highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0556_chair1.png /highres/sprites/props/0559_brokenchair.md3
|
396 |
4460d 13h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
/highres/textures/0152_g.png /highres/textures/0153_g.png
/duke3d.def /highres/textures_polymost.def
|
395 |
4460d 13h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
/highres/textures/0152_d_g.png /highres/textures/0153_d_g.png
/highres/textures/0152_g.png /highres/textures/0153_g.png
/highres/textures.def
|
394 |
4461d 17h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator_d.png /highres/sprites/firstperson/2510_devastator_s.png
|
393 |
4463d 22h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator.md3
|
392 |
4464d 20h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
/highres/textures_polymost.def
|
391 |
4467d 16h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
/highpal/highpal.def /highres/sprites/pickups/0042_devastatorammo.md3 /highres/sprites/pickups/0042_devastatorammo.png
/highres/sprites/pickups/0042_devistatorammo.md3 /highres/sprites/pickups/0042_devistatorammo.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def
|
390 |
4467d 21h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
/highres/sprites/firstperson/2554_expander_g.png /highres/sprites/firstperson/2556_shrinker_g.png /highres/sprites/monsters/4740_queen_g.png /highres/sprites/monsters_polymost/2760_overlord_g.png /highres/sprites/pickups/0032_expander_g.png /highres/sprites/projectiles/1650_blgrenade_g.png /highres/sprites/props/0489_satellite_g.png /highres/sprites/props/0950_brokenhydrant.md3 /highres/sprites/props/0979_hanglight_g.png /highres/sprites/props/0981_hydrant.md3 /highres/sprites/props/0981_hydrant.png /highres/sprites/switches/0130_accessswitch_g.png /highres/sprites/switches/0131_accessswitch_g.png /highres/sprites/switches/0132_slotdoor_g.png /highres/sprites/switches/0133_slotdoor_g.png /highres/sprites/switches/0134_lightswitch_green_g.png /highres/sprites/switches/0134_lightswitch_red_g.png /highres/sprites/switches/0136_sdoorswitch_green_g.png /highres/sprites/switches/0136_sdoorswitch_red_g.png /highres/sprites/switches/0138_slightswitch_green_g.png /highres/sprites/switches/0138_slightswitch_red_g.png /highres/sprites/switches/0140_fsswitch_g.png /highres/sprites/switches/0141_fsswitch_g.png /highres/sprites/switches/0146_multiswitch_g.png /highres/sprites/switches/0162_dipswitch_g.png /highres/sprites/switches/0162_g.png /highres/sprites/switches/0163_dipswitch_g.png /highres/sprites/switches/0163_g.png /highres/sprites/switches/0164_dipswitch2_g.png /highres/sprites/switches/0164_g.png /highres/sprites/switches/0165_dipswitch2_g.png /highres/sprites/switches/0165_g.png /highres/sprites/switches/0166_techswitch_g.png /highres/sprites/switches/0167_techswitch_g.png /highres/sprites/switches/0168_dipswitch3_g.png /highres/sprites/switches/0169_dipswitch3_g.png /highres/sprites/switches/0170_accessswitch2_g.png /highres/sprites/switches/0171_accessswitch2_g.png /highres/sprites/switches/0860_powerswitch_off_g.png /highres/sprites/switches/0861_powerswitch_on_g.png /highres/sprites/switches/0862_lockswitch1_g.png /highres/sprites/switches/0863_lockswitch1_g.png /highres/sprites/switches/0864_powerswitch2_g.png /highres/sprites/switches/1123_pullswitch_g.png /highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png /highres/sprites/firstperson/2556_shrinker_glow.png /highres/sprites/monsters/4740_queen_glow.png /highres/sprites/monsters_polymost/2760_overlord_glow.png /highres/sprites/pickups/0032_expander_glow.png /highres/sprites/projectiles/1650_blgrenade_glow.png /highres/sprites/props/0489_satellite_glow.png /highres/sprites/props/0950_brokenhydrent.md3 /highres/sprites/props/0979_hanglight_glow.png /highres/sprites/props/0981_hydrent.md3 /highres/sprites/props/0981_hydrent.png /highres/sprites/switches/0130_accessswitch_glow.png /highres/sprites/switches/0131_accessswitch_glow.png /highres/sprites/switches/0132_slotdoor_glow.png /highres/sprites/switches/0133_slotdoor_glow.png /highres/sprites/switches/0134_lightswitch_green_glow.png /highres/sprites/switches/0134_lightswitch_red_glow.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png /highres/sprites/switches/0138_slightswitch_green_glow.png /highres/sprites/switches/0138_slightswitch_red_glow.png /highres/sprites/switches/0140_fsswitch_glow.png /highres/sprites/switches/0141_fsswitch_glow.png /highres/sprites/switches/0146_multiswitch_glow.png /highres/sprites/switches/0162_dipswitch_glow.png /highres/sprites/switches/0162_glow.png /highres/sprites/switches/0163_dipswitch_glow.png /highres/sprites/switches/0163_glow.png /highres/sprites/switches/0164_dipswitch2_glow.png /highres/sprites/switches/0164_glow.png /highres/sprites/switches/0165_dipswitch2_glow.png /highres/sprites/switches/0165_glow.png /highres/sprites/switches/0166_techswitch_glow.png /highres/sprites/switches/0167_techswitch_glow.png /highres/sprites/switches/0168_dipswitch3_glow.png /highres/sprites/switches/0169_dipswitch3_glow.png /highres/sprites/switches/0170_accessswitch2_glow.png /highres/sprites/switches/0171_accessswitch2_glow.png /highres/sprites/switches/0860_powerswitch_off_glow.png /highres/sprites/switches/0861_powerswitch_on_glow.png /highres/sprites/switches/0862_lockswitch1_glow.png /highres/sprites/switches/0863_lockswitch1_glow.png /highres/sprites/switches/0864_powerswitch2_glow.png /highres/sprites/switches/1123_pullswitch_glow.png /highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/firstperson.def /highres/sprites/firstperson_polymost.def /highres/sprites/monsters.def /highres/sprites/monsters_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def /highres/sprites/projectiles.def /highres/sprites/projectiles_polymost.def /highres/sprites/props.def /highres/sprites/props_polymost.def /highres/sprites/switches.def /highres/sprites/switches_polymost.def
|
389 |
4468d 15h |
leod |
/highres/textures/ |
1103 PNGout-processed since ImageMagick declared it corrupt |
|
/highres/textures/1103.png
|
388 |
4471d 18h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png /highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def /highres/textures.def /highres/textures_polymost.def
|
387 |
4473d 22h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
/highres/detail/polymost_tint.png
/highres/detail/paper_crumpled.png /highres/textures_polymost.def
|
386 |
4474d 12h |
leod |
/highres/sprites/firstperson_polymost/ |
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner |
|
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
|
385 |
4475d 19h |
h266 |
/highres/sprites/ |
Cover #2614 with #2615 for portability instead of doing nothing. |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson_polymost.def
|
384 |
4476d 15h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/firstperson.def /hrp_readme.txt /installer/hrp_extract.sh
|
383 |
4477d 11h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
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/highres/screen/fonts.def
|