Rev |
Age |
Author |
Path |
Log message |
Diff |
639 |
3687d 3h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3709d 22h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3719d 1h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3720d 3h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3737d 22h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3773d 4h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3780d 3h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3782d 1h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3784d 1h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3788d 0h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3788d 0h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3790d 1h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3792d 0h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3794d 22h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3799d 0h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3800d 22h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3800d 23h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3801d 2h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3801d 3h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3807d 20h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3808d 7h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3809d 0h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3809d 23h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3810d 0h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3812d 19h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3815d 10h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3815d 20h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3827d 3h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3827d 20h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3828d 0h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3828d 20h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3829d 0h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3833d 6h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3836d 2h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3838d 20h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3838d 23h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3840d 0h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3843d 0h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3843d 5h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3850d 1h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|