Rev |
Age |
Author |
Path |
Log message |
Diff |
618 |
3848d 18h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3849d 12h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3850d 10h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3850d 11h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3853d 6h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3855d 21h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3856d 7h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3867d 14h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3868d 7h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3868d 11h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3869d 8h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3869d 11h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3873d 18h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3876d 13h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3879d 7h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3879d 11h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3880d 11h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3883d 12h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3883d 16h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3890d 12h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3890d 20h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3891d 11h |
loomsday |
/highres/ |
tile #453 polymerized |
|
595 |
3906d 9h |
leod |
/ |
Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update; |
|
594 |
3912d 9h |
leod |
/ |
UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations; |
|
593 |
3917d 12h |
loomsday |
/highres/textures/ |
resolution and cosmetic update |
|
589 |
3938d 13h |
loomsday |
/highres/ |
oops... forgot to set the scale on #4282 |
|
588 |
3938d 13h |
leod |
/ |
Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews |
|
587 |
3939d 7h |
loomsday |
/highres/ |
re-added #4201 due to some svn glitch, + #0791 polymerized |
|
586 |
3939d 8h |
loomsday |
/highres/ |
#4282 + #0793 + #4201 polymerized (looks like the most used tiles on Derelict) |
|
585 |
3939d 13h |
loomsday |
/highres/sprites/ |
model #4583 upgraded to fit the walls texture set on Derelict but the specular on the model doesn't work like them textures |
|
584 |
3939d 17h |
loomsday |
/highres/ |
#4286, #4287 polymerized (derelict set) |
|
583 |
3940d 7h |
leod |
/ |
4308_S.png: fix case; PNGOUT optimizations;
UserMapHacks: Outpost, JMW-DM1, more DM maps; MHK reviews |
|
582 |
3940d 9h |
loomsday |
/highres/ |
#4285 polymerized (part of set in derelict map) |
|
581 |
3940d 11h |
loomsday |
/highres/ |
tile #4308 polymerized (another part of derelict set) |
|
580 |
3941d 10h |
loomsday |
/highres/ |
#4284 deflines copied from #4283 since those tiles differ only in terms of polymost |
|
579 |
3941d 10h |
loomsday |
/highres/ |
tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict |
|
578 |
3942d 10h |
loomsday |
/highres/ |
tile #196 polymerized |
|
573 |
3959d 11h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
572 |
3963d 11h |
leod |
/ |
Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews |
|
571 |
3964d 13h |
spiker |
/ |
0280 |
|