Rev |
Age |
Author |
Path |
Log message |
Diff |
453 |
4242d 16h |
spiker |
/highres/ |
4274 |
|
452 |
4244d 11h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4245d 11h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4246d 14h |
spiker |
/highres/ |
4264 |
|
449 |
4246d 17h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4246d 17h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4249d 13h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4249d 14h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4251d 9h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4257d 19h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4257d 19h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4258d 12h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4258d 18h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4258d 18h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4258d 21h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4260d 10h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4261d 13h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4264d 13h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4265d 19h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4267d 13h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4267d 14h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4278d 19h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4284d 11h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4284d 12h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4284d 14h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4286d 8h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4286d 8h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4291d 12h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4292d 11h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4292d 13h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4292d 14h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4292d 20h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4293d 8h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4294d 4h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4298d 17h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4305d 10h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4307d 18h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4358d 9h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4366d 12h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4367d 14h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|