Rev |
Age |
Author |
Path |
Log message |
Diff |
453 |
4151d 0h |
spiker |
/highres/ |
4274 |
|
452 |
4152d 20h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4153d 20h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4154d 23h |
spiker |
/highres/ |
4264 |
|
449 |
4155d 2h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4155d 2h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4157d 22h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4157d 22h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4159d 18h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4166d 3h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4166d 3h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4166d 20h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4167d 3h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4167d 3h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4167d 6h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4168d 19h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4169d 21h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4172d 21h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4174d 4h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4175d 22h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4175d 22h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4187d 4h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4192d 19h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4192d 21h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4192d 22h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4194d 17h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4194d 17h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4199d 20h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4200d 19h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4200d 21h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4200d 23h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4201d 4h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4201d 16h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4202d 13h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4207d 2h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4213d 19h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4216d 3h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4266d 18h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4274d 20h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4275d 22h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|