Rev |
Age |
Author |
Path |
Log message |
Diff |
453 |
4191d 5h |
spiker |
/highres/ |
4274 |
|
452 |
4193d 1h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4194d 1h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4195d 4h |
spiker |
/highres/ |
4264 |
|
449 |
4195d 7h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4195d 7h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4198d 3h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4198d 3h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4199d 23h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4206d 8h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4206d 8h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4207d 1h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4207d 8h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4207d 8h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4207d 11h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4209d 0h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4210d 2h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4213d 2h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4214d 9h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4216d 3h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4216d 3h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4227d 9h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4233d 0h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4233d 2h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4233d 3h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4234d 22h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4234d 22h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4240d 1h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4241d 0h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4241d 2h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4241d 4h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4241d 9h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4241d 21h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4242d 18h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4247d 7h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4254d 0h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4256d 8h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4306d 23h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4315d 1h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4316d 3h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|