Rev |
Age |
Author |
Path |
Log message |
Diff |
453 |
4194d 17h |
spiker |
/highres/ |
4274 |
|
452 |
4196d 13h |
loomsday |
/highres/ |
tile #314 polymer version |
|
451 |
4197d 13h |
leod |
/ |
Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise) |
|
450 |
4198d 16h |
spiker |
/highres/ |
4264 |
|
449 |
4198d 19h |
spiker |
/highres/textures/ |
...normal map update |
|
448 |
4198d 19h |
spiker |
/highres/textures/ |
4265 normal map update |
|
447 |
4201d 15h |
loomsday |
/highres/ |
a normalmap for #228 |
|
446 |
4201d 15h |
loomsday |
/highres/ |
tile #313 polymer version |
|
444 |
4203d 11h |
loomsday |
/highres/ |
tile #1024 polymer version |
|
443 |
4209d 21h |
leod |
/highres/sprites/ |
0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures |
|
442 |
4209d 21h |
leod |
/ |
0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more |
|
441 |
4210d 14h |
loomsday |
/highres/sprites/ |
polymer lighting was horrible on this switch, fixed by normalmap and few more polygons |
|
440 |
4210d 20h |
loomsday |
/highres/ |
tile #4097 polymer version |
|
439 |
4210d 20h |
loomsday |
/highres/textures/ |
useless alpha channel removed |
|
438 |
4210d 23h |
loomsday |
/highres/textures/ |
crap, hidden layer |
|
437 |
4212d 12h |
leod |
/ |
tile4408 added to 4407 robot mouse model definition
UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2 |
|
436 |
4213d 15h |
loomsday |
/highres/ |
tile #1178 polymer version |
|
435 |
4216d 15h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
434 |
4217d 21h |
loomsday |
/highres/ |
tile #0843 polymer version |
|
433 |
4219d 15h |
leod |
/highres/sprites/ |
tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map) |
|
432 |
4219d 16h |
leod |
/ |
tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more |
|
430 |
4230d 21h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
428 |
4236d 12h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4236d 14h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4236d 15h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4238d 10h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4238d 10h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4243d 14h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4244d 13h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4244d 14h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4244d 16h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4244d 22h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4245d 9h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4246d 6h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4250d 19h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4257d 12h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4259d 20h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
411 |
4310d 11h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4318d 13h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4319d 15h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|