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505 4063d 7h leod / 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
 
504 4066d 9h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4068d 13h loomsday /highres/ #4117 polymost version  
502 4068d 19h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4069d 6h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
500 4071d 20h spiker /highres/sprites/pickups/ Shotgun rotated, centered origin  
499 4076d 9h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
493 4090d 7h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
492 4092d 10h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
487 4113d 9h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4121d 7h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4129d 6h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
483 4136d 10h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4143d 10h spiker /highres/ Marked pipebomb, 5099-5104  
480 4147d 14h spiker /highres/sprites/props/ dukeburger update  
478 4150d 9h spiker /highres/sprites/ Dukeburger with new Duke model  
476 4151d 19h spiker /highres/sprites/ Frozen Duke  
475 4152d 18h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4153d 4h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
472 4153d 12h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4153d 13h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4153d 13h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4153d 14h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4153d 16h spiker /highres/ Jetpack 2013  
467 4154d 10h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
465 4154d 13h spiker /highres/sprites/ Some Duke fixes  
463 4155d 15h leod / Frozen Duke workaround; small maphack fix  
462 4156d 6h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4156d 6h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4156d 8h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4156d 9h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4156d 13h spiker /highres/screen/menu/  
457 4156d 14h spiker /highres/textures/ 4264 color match  
456 4156d 15h spiker /highres/sprites/  
455 4156d 15h spiker /highres/ Duke and Cycloid  
454 4157d 5h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4157d 11h spiker /highres/ 4274  
452 4159d 6h loomsday /highres/ tile #314 polymer version  
451 4160d 6h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4161d 9h spiker /highres/ 4264