Rev |
Age |
Author |
Path |
Log message |
Diff |
688 |
3018d 12h |
leod |
/ |
#1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)
UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight. |
|
686 |
3133d 0h |
leod |
/ |
0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla |
|
685 |
3134d 19h |
loomsday |
/highres/textures/ |
+heightmap |
|
684 |
3135d 0h |
loomsday |
/highres/ |
all of a sudden |
|
680 |
3191d 15h |
leod |
/ |
#1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more |
|
677 |
3274d 10h |
leod |
/ |
#3380 (user maps only), derived from #0826; more UserMapHacks |
|
675 |
3297d 12h |
leod |
/ |
HRP 5.4 post-release update |
|
671 |
3362d 15h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
667 |
3396d 9h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3420d 21h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3422d 15h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
663 |
3435d 18h |
leod |
/highres/ |
Polymost HRP: Polymost-only textures moved |
|
661 |
3441d 13h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
658 |
3483d 12h |
loomsday |
/highres/ |
#242 polymerized |
|
657 |
3487d 19h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
656 |
3494d 14h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
655 |
3494d 16h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3501d 12h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
653 |
3504d 12h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
650 |
3524d 14h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3529d 21h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
646 |
3571d 12h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3585d 20h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
643 |
3615d 18h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3635d 20h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3654d 11h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
639 |
3681d 16h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3704d 12h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3713d 15h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3714d 17h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3732d 12h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
633 |
3767d 18h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3774d 17h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3776d 15h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3778d 15h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3782d 14h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3782d 14h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3784d 15h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3786d 14h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3789d 12h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|