Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
581 3989d 9h loomsday /highres/ tile #4308 polymerized (another part of derelict set)  
580 3990d 8h loomsday /highres/ #4284 deflines copied from #4283 since those tiles differ only in terms of polymost  
579 3990d 8h loomsday /highres/ tile #4283 polymerized, looks like it's just a small piece of quite a set on derelict  
578 3991d 8h loomsday /highres/ tile #196 polymerized  
573 4008d 8h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
572 4012d 8h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
571 4013d 11h spiker / 0280  
570 4014d 12h spiker /highres/sprites/ 1354 Luke Skywalker  
569 4015d 6h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
568 4019d 16h spiker /highres/sprites/ Mightyboot update  
567 4019d 17h spiker /highres/textures/ 5099-5104 update  
565 4023d 10h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
564 4023d 12h spiker /highres/sprites/  
563 4023d 12h spiker /highres/sprites/ quick kick update  
562 4023d 13h spiker /highres/sprites/ new mighty boot  
561 4024d 18h spiker / 4900-4902 duke - tag, was difficult, lol  
559 4027d 18h leod / PNGOUT nitpicking  
558 4028d 9h spiker /highres/sprites/characters/ optimized  
557 4028d 10h spiker /highres/sprites/characters/ Added some detail  
556 4028d 11h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
555 4028d 16h spiker /highres/sprites/characters/ terminator last second update  
554 4029d 14h spiker /highres/sprites/ 1356-1357 terminator  
553 4032d 13h spiker /highres/textures/ 0362_d update  
552 4032d 13h spiker /highres/ 4228, 4229  
551 4032d 15h spiker /highres/sprites/ Part 2  
550 4032d 15h spiker /highres/sprites/ Duke restored.  
549 4033d 8h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
548 4036d 16h spiker /highres/screen/menu/ updated screens  
547 4040d 15h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
546 4052d 14h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
545 4055d 18h spiker /highres/sprites/ Chaingun muzzle flash improvment  
544 4056d 20h spiker /highres/sprites/ Pistol hand update  
543 4057d 10h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
542 4058d 7h loomsday /highres/ #0259 polymerized  
541 4058d 9h loomsday /highres/ not sure if metal or concrete but meh...  
540 4058d 12h loomsday /highres/ #1179 polymerized  
539 4059d 8h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
538 4059d 11h loomsday /highres/ tile #243 polymerized  
537 4063d 16h spiker /highres/textures/ 5099-5104 update  
535 4092d 12h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews