Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4537d 13h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4537d 14h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4542d 2h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4571d 14h |
spiker |
/highres/ |
|
|
286 |
4577d 2h |
spiker |
/highres/ |
4154 |
|
285 |
4603d 13h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4659d 13h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4660d 2h |
spiker |
/highres/ |
|
|
282 |
4660d 7h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4663d 2h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4670d 2h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4718d 13h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4726d 16h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4726d 17h |
spiker |
/highres/ |
|
|
275 |
4734d 16h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4735d 15h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4735d 16h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4735d 20h |
spiker |
/highres/textures/ |
|
|
271 |
4735d 20h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4736d 16h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4738d 18h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4739d 16h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4747d 7h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4750d 15h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4754d 5h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4773d 1h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4778d 21h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4792d 14h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4799d 15h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4803d 3h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4808d 3h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4808d 16h |
parkar |
/ |
Added installer source. |
|
256 |
4810d 2h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4814d 20h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4816d 1h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4816d 3h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4816d 14h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4816d 20h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4816d 20h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4825d 15h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|