Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4525d 2h |
spiker |
/highres/ |
281 |
|
294 |
4525d 18h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4526d 5h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4528d 1h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4537d 19h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4538d 16h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4538d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4543d 5h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4572d 18h |
spiker |
/highres/ |
|
|
286 |
4578d 5h |
spiker |
/highres/ |
4154 |
|
285 |
4604d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4660d 16h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4661d 5h |
spiker |
/highres/ |
|
|
282 |
4661d 11h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4664d 5h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4671d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4719d 17h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4727d 20h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4727d 21h |
spiker |
/highres/ |
|
|
275 |
4735d 19h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4736d 18h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4736d 20h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4737d 0h |
spiker |
/highres/textures/ |
|
|
271 |
4737d 0h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4737d 20h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4739d 21h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4740d 20h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4748d 11h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4751d 19h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4755d 9h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4774d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4780d 1h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4793d 18h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4800d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4804d 6h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4809d 6h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4809d 19h |
parkar |
/ |
Added installer source. |
|
256 |
4811d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4816d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4817d 5h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|