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435 4168d 14h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
/maphacks/dukeplus/eternity
/maphacks/dukeplus/eternity/eternity_mhk.def
/maphacks/iit
/maphacks/iit/iit_revisited_mhk.def
/maphacks/nynightmare
/maphacks/nynightmare/blackboard.mhk
/maphacks/nynightmare/bridge.mhk
/maphacks/nynightmare/club.mhk
/maphacks/nynightmare/gcs.mhk
/maphacks/nynightmare/kitchen.mhk
/maphacks/nynightmare/nynightmare_mhk.def
/maphacks/nynightmare/park.mhk
/maphacks/nynightmare/power.mhk
/maphacks/nynightmare/puzzle.mhk
/maphacks/nynightmare/rooftop.mhk
/maphacks/nynightmare/subway.mhk
/maphacks/nynightmare/times.mhk
/maphacks/nynightmare/wayne.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/EWITNESS.mhk
/maphacks/usermaps/canyon_desert.mhk
/maphacks/usermaps/AtomicArena.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/marquez/marquez_mhk.def
/maphacks/usermaps_mhk.def
434 4169d 21h loomsday /highres/ tile #0843 polymer version  
/highres/textures/0843_d.png
/highres/textures/0843_n.png
/highres/textures/0843_s.png
/highres/textures.def
433 4171d 15h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
/highres/sprites/props_polymost/0917_firealarm_d.png
/highres/sprites/props_polymost/0917_firealarm.jpg
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_n.png
/highres/sprites/props/0917_firealarm_s.png
/highres/sprites/props_polymost.def
/highres/sprites/props_polymost/0917_firealarm.md3
432 4171d 15h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
/highres/sprites/props/0917_firealarm_n.png
/maphacks/marquez
/maphacks/marquez/marquez_mhk.def
/maphacks/marquez/orbital_oblivion
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/usermaps/0JADE.mhk
/maphacks/usermaps/AZTEC.mhk
/maphacks/usermaps/DAMN_DAM.mhk
/maphacks/usermaps/WHTRABIT.mhk
/maphacks/usermaps/sewer.mhk
/maphacks/usermaps/sewerplus.mhk
/maphacks/usermaps/sweeney.mhk
/maphacks/usermaps/sweeneyplus.mhk
/maphacks/usermaps/twincreeks-notDcHrp1.57.mhk
/maphacks/usermaps/twincreeks.mhk
/maphacks/usermaps/warz.mhk
/highres/sprites/props.def
/highres/sprites/props/0917_firealarm.md3
/highres/sprites/props/0917_firealarm_d.png
/highres/sprites/props/0917_firealarm_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/roch/Roch.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps_mhk.def
430 4182d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
/highres/textures/0279.png
/highres/textures/0279_24.png
/maphacks/dukeplus/imperium
/maphacks/imperium
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures.def
/highres/textures_polymost.def
428 4188d 12h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
/highres/sprites/decals/1226_n.png
/highres/sprites/decals/1226_s.png
/highres/sprites/decals.def
/highres/sprites/decals/1226.png
427 4188d 13h loomsday /highres/ normal for (not really a polymer texture) #1188  
/highres/textures/1188_n.png
/highres/textures.def
426 4188d 15h loomsday /highres/sprites/ simple normalmap for nukebarrel  
/highres/sprites/props/1227_nukebarrel_n.png
/highres/sprites/props.def
425 4190d 10h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
/highres/sprites/signs/0961_exit_14_d.png
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/Taamalus.mhk
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit_d.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
424 4190d 10h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
/highres/sprites/signs/0961_exit_0_g.png
/highres/sprites/signs/0961_exit_14_g.png
/highres/sprites/signs/0961_exit_d.png
/highres/sprites/signs/0961_exit_n.png
/highres/sprites/signs/0961_exit_s.png
/highres/sprites/signs_polymost
/highres/sprites/signs_polymost/0961_exit.md3
/highres/sprites/signs_polymost/0961_exit.png
/highres/sprites/signs_polymost/0961_exit_14.png
/highres/sprites/signs/0961_exit.png
/highres/sprites/signs/0961_exit_14.png
/highres/sprites/signs.def
/highres/sprites/signs/0961_exit.md3
/highres/sprites/signs_polymost.def
423 4195d 13h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/highres/textures/4103_n.png
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4211_d.png
/highres/textures_polymost.def
422 4196d 12h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
/highres/textures/4211_d.png
/highres/textures.def
421 4196d 14h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
/highres/textures/4210_d.png
/highres/textures/4210_n.png
/highres/textures/4210_s.png
/highres/textures.def
420 4196d 16h loomsday /highres/ usermap tile #4156 polymer version  
/highres/textures/4156_d.png
/highres/textures/4156_n.png
/highres/textures/4156_s.png
/highres/textures.def
419 4196d 21h loomsday /highres/ #4104 polymer version  
/highres/textures/4104_d.png
/highres/textures/4104_n.png
/highres/textures/4104_s.png
/highres/textures.def
418 4197d 9h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
/highres/sprites/signs/0594_airlock.md3
/highres/sprites/signs/0594_airlock_d.png
/highres/sprites/signs/0594_airlock_g.png
/highres/sprites/signs/0594_airlock_n.png
/highres/sprites/signs/0594_airlock_s.png
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/DUKE2013.mhk
/maphacks/usermaps/hcr-1996-11-06.mhk
/maphacks/usermaps/hcr-1997-04-11.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/highres/sprites/signs.def
/highres/sprites/signs_polymost.def
/highres/textures.def
/highres/textures_polymost.def
/maphacks/roch/Roch5.mhk
/maphacks/usermaps/CBP8.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
/maphacks/usermaps_mhk.def
417 4198d 5h loomsday /highres/ #4103 polymer version  
/highres/textures/4103_d.png
/highres/textures/4103_n.png
/highres/textures/4103_s.png
/highres/textures.def
416 4202d 19h loomsday /highres/ usermaps tile #4155 polymer version  
/highres/textures/4155_d.png
/highres/textures/4155_n.png
/highres/textures/4155_s.png
/highres/textures.def
415 4209d 12h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
/maphacks
/maphacks/3drealms
/maphacks/3drealms/13d
/maphacks/3drealms/13d/E1L1_13d.mhk
/maphacks/3drealms/13d/E1L2_13d.mhk
/maphacks/3drealms/13d/E1L3_13d.mhk
/maphacks/3drealms/13d/E1L4_13d.mhk
/maphacks/3drealms/13d/E1L5_13d.mhk
/maphacks/3drealms/13d/E1L6_13d.mhk
/maphacks/3drealms/13d/E1L7_13d.mhk
/maphacks/3drealms/13d/E1L8_13d.mhk
/maphacks/3drealms/13d/E2L10_13d.mhk
/maphacks/3drealms/13d/E2L11_13d.mhk
/maphacks/3drealms/13d/E2L1_13d.mhk
/maphacks/3drealms/13d/E2L2_13d.mhk
/maphacks/3drealms/13d/E2L3_13d.mhk
/maphacks/3drealms/13d/E2L4_13d.mhk
/maphacks/3drealms/13d/E2L5_13d.mhk
/maphacks/3drealms/13d/E2L6_13d.mhk
/maphacks/3drealms/13d/E2L7_13d.mhk
/maphacks/3drealms/13d/E2L8_13d.mhk
/maphacks/3drealms/13d/E2L9_13d.mhk
/maphacks/3drealms/13d/E3L10_13d.mhk
/maphacks/3drealms/13d/E3L11_13d.mhk
/maphacks/3drealms/13d/E3L1_13d.mhk
/maphacks/3drealms/13d/E3L2_13d.mhk
/maphacks/3drealms/13d/E3L3_13d.mhk
/maphacks/3drealms/13d/E3L4_13d.mhk
/maphacks/3drealms/13d/E3L5_13d.mhk
/maphacks/3drealms/13d/E3L6_13d.mhk
/maphacks/3drealms/13d/E3L7_13d.mhk
/maphacks/3drealms/13d/E3L8_13d.mhk
/maphacks/3drealms/13d/E3L9_13d.mhk
/maphacks/3drealms/3drealms_mhk.def
/maphacks/3drealms/3drealms_polymost_mhk.def
/maphacks/3drealms/atomic
/maphacks/3drealms/atomic/E1L1_atomic.mhk
/maphacks/3drealms/atomic/E1L2_atomic.mhk
/maphacks/3drealms/atomic/E1L3_atomic.mhk
/maphacks/3drealms/atomic/E1L4_atomic.mhk
/maphacks/3drealms/atomic/E1L5_atomic.mhk
/maphacks/3drealms/atomic/E1L6_atomic.mhk
/maphacks/3drealms/atomic/E1L7_atomic.mhk
/maphacks/3drealms/atomic/E1L8_atomic.mhk
/maphacks/3drealms/atomic/E2L10_atomic.mhk
/maphacks/3drealms/atomic/E2L11_atomic.mhk
/maphacks/3drealms/atomic/E2L1_atomic.mhk
/maphacks/3drealms/atomic/E2L2_atomic.mhk
/maphacks/3drealms/atomic/E2L3_atomic.mhk
/maphacks/3drealms/atomic/E2L4_atomic.mhk
/maphacks/3drealms/atomic/E2L5_atomic.mhk
/maphacks/3drealms/atomic/E2L6_atomic.mhk
/maphacks/3drealms/atomic/E2L7_atomic.mhk
/maphacks/3drealms/atomic/E2L8_atomic.mhk
/maphacks/3drealms/atomic/E2L9_atomic.mhk
/maphacks/3drealms/atomic/E3L10_atomic.mhk
/maphacks/3drealms/atomic/E3L11_atomic.mhk
/maphacks/3drealms/atomic/E3L1_atomic.mhk
/maphacks/3drealms/atomic/E3L2_atomic.mhk
/maphacks/3drealms/atomic/E3L3_atomic.mhk
/maphacks/3drealms/atomic/E3L4_atomic.mhk
/maphacks/3drealms/atomic/E3L5_atomic.mhk
/maphacks/3drealms/atomic/E3L6_atomic.mhk
/maphacks/3drealms/atomic/E3L7_atomic.mhk
/maphacks/3drealms/atomic/E3L8_atomic.mhk
/maphacks/3drealms/atomic/E3L9_atomic.mhk
/maphacks/3drealms/atomic/E4L10_atomic.mhk
/maphacks/3drealms/atomic/E4L11_atomic.mhk
/maphacks/3drealms/atomic/E4L1_atomic.mhk
/maphacks/3drealms/atomic/E4L2_atomic.mhk
/maphacks/3drealms/atomic/E4L3_atomic.mhk
/maphacks/3drealms/atomic/E4L4_atomic.mhk
/maphacks/3drealms/atomic/E4L5_atomic.mhk
/maphacks/3drealms/atomic/E4L6_atomic.mhk
/maphacks/3drealms/atomic/E4L7_atomic.mhk
/maphacks/3drealms/atomic/E4L8_atomic.mhk
/maphacks/3drealms/atomic/E4L9_atomic.mhk
/maphacks/3drealms/atomic_polymost
/maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E1L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E2L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E3L9_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L10_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L11_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L1_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L2_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L3_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L4_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L5_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L6_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L7_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L8_atomic_polymost.mhk
/maphacks/3drealms/atomic_polymost/E4L9_atomic_polymost.mhk
/maphacks/imperium
/maphacks/imperium/IE6PART2.mhk
/maphacks/imperium/ie1.mhk
/maphacks/imperium/ie2.mhk
/maphacks/imperium/ie3.mhk
/maphacks/imperium/ie4.mhk
/maphacks/imperium/ie5part1.mhk
/maphacks/imperium/ie5part2.mhk
/maphacks/imperium/ie6PART1.mhk
/maphacks/imperium/imperium_mhk.def
/maphacks/imperium/prologue.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/metropolitan
/maphacks/metropolitan/E5L1.mhk
/maphacks/metropolitan/E5L10.mhk
/maphacks/metropolitan/E5L11.mhk
/maphacks/metropolitan/E5L12.mhk
/maphacks/metropolitan/E5L13.mhk
/maphacks/metropolitan/E5L14.mhk
/maphacks/metropolitan/E5L15.mhk
/maphacks/metropolitan/E5L2.mhk
/maphacks/metropolitan/E5L3.mhk
/maphacks/metropolitan/E5L4.mhk
/maphacks/metropolitan/E5L5.mhk
/maphacks/metropolitan/E5L6.mhk
/maphacks/metropolitan/E5L7-2012-03-02.mhk
/maphacks/metropolitan/E5L7-2012-03-07.mhk
/maphacks/metropolitan/E5L8.mhk
/maphacks/metropolitan/E5L9.mhk
/maphacks/metropolitan/metropolitan_mhk.def
/maphacks/opblitz
/maphacks/opblitz/E5M1.mhk
/maphacks/opblitz/E5M2.mhk
/maphacks/opblitz/E5M3.mhk
/maphacks/opblitz/E5M4.mhk
/maphacks/opblitz/E5M5.mhk
/maphacks/opblitz/opblitz_mhk.def
/maphacks/roch
/maphacks/roch/Roch.mhk
/maphacks/roch/Roch2.mhk
/maphacks/roch/Roch3-2000-04-21.mhk
/maphacks/roch/Roch3-2003-04-21.mhk
/maphacks/roch/Roch4.mhk
/maphacks/roch/Roch5.mhk
/maphacks/roch/Roch6.mhk
/maphacks/roch/Roch7.mhk
/maphacks/roch/Roch8.mhk
/maphacks/roch/Roch_SC1.mhk
/maphacks/roch/roch_mhk.def
/maphacks/usermaps
/maphacks/usermaps/06meatballsubmakin.mhk
/maphacks/usermaps/0_RS_0051.mhk
/maphacks/usermaps/ArenaQ.mhk
/maphacks/usermaps/AtomicArena.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-13.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-15.mhk
/maphacks/usermaps/CBP8.mhk
/maphacks/usermaps/Dogville.mhk
/maphacks/usermaps/E.S.B.N-6.mhk
/maphacks/usermaps/Forever.mhk
/maphacks/usermaps/Getmo.mhk
/maphacks/usermaps/Highland.mhk
/maphacks/usermaps/LORCH_Abducted.mhk
/maphacks/usermaps/LunarPrison_0099.mhk
/maphacks/usermaps/NsA-2010-08-08.mhk
/maphacks/usermaps/NsA-2012-01-24.mhk
/maphacks/usermaps/PJSLOTH1.mhk
/maphacks/usermaps/SpaceStation_0043.mhk
/maphacks/usermaps/Swimpool.mhk
/maphacks/usermaps/TITTYCITY.mhk
/maphacks/usermaps/UNAIDED.mhk
/maphacks/usermaps/WideAwake.mhk
/maphacks/usermaps/alien-resurrection.mhk
/maphacks/usermaps/brainwash.mhk
/maphacks/usermaps/brainwash_upd.mhk
/maphacks/usermaps/cherenkov.mhk
/maphacks/usermaps/crashandburn1.0.mhk
/maphacks/usermaps/cyduke_en.mhk
/maphacks/usermaps/cyduke_es.mhk
/maphacks/usermaps/desert.mhk
/maphacks/usermaps/dogville (extended 2012 version).mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps/donedustAttrition.mhk
/maphacks/usermaps/foreverplus.mhk
/maphacks/usermaps/glb.mhk
/maphacks/usermaps/killcity.mhk
/maphacks/usermaps/npm1.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
/maphacks/usermaps/routine.mhk
/maphacks/usermaps/scent-2009-06-15.mhk
/maphacks/usermaps/scent-2012-02-12.mhk
/maphacks/usermaps/sincenter.mhk
/maphacks/usermaps/subdue.mhk
/maphacks/usermaps_mhk.def
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/hrp_readme.txt
/installer/hrp_extract.sh
414 4211d 20h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/hrp_readme.txt
411 4262d 11h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
/highres/sprites/props/0631.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
410 4270d 13h leod /highres/sprites/decals/ 1220 updated (user maps only)

Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
 
/highres/sprites/decals/1220.png
409 4271d 15h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
/highres/sounds
/highres/sounds.def
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/hrp_readme.txt
408 4275d 20h leod / texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)

hrp_extract.sh : cleanup
 
/highres/textures.def
/installer/hrp_extract.sh
407 4357d 19h leod / Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols
 
/highres/screen/menu/2493_polymost.png
/highres/screen/menu/2493_old.png
/highres/screen/menu.def
/highres/screen/menu_polymost.def
/installer/hrp_extract.sh
406 4360d 17h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
/highres/textures/1015.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/textures.def
/highres/textures_polymost.def
405 4365d 14h loomsday /highres/textures/ more accurate glowmap  
/highres/textures/0390_g.png
404 4365d 14h loomsday /highres/ tile #390 polymerized  
/highres/textures/0390_d.png
/highres/textures/0390_g.png
/highres/textures/0390_n.png
/highres/textures/0390_s.png
/highres/textures.def
403 4365d 16h leod /highres/sprites/ oops  
/highres/sprites/props.def
402 4365d 16h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def
/duke3d_hrp_polymost.def
/highres/screen/menu/2492_ver.png
/highres/screen/menu/2492_ver_polymost.png
/highres/sprites/props.def
401 4365d 19h loomsday /highres/ tile #217 polymerized  
/highres/textures/0217_d.png
/highres/textures/0217_n.png
/highres/textures/0217_s.png
/highres/textures.def
400 4365d 19h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
/highres/sprites/props_polymost/0556_chair1.md3
/highres/sprites/props_polymost/0556_chair1.png
/highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
399 4365d 19h leod /highres/ Polymost: 0156 pal 22  
/highres/textures/0156_22.png
/highres/textures_polymost.def
398 4365d 19h loomsday /highres/sprites/props/ angle +90 CW  
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0559_brokenchair.md3
397 4366d 0h loomsday /highres/sprites/ chair #556 polymerized  
/highres/sprites/props/0556_chair1_n.png
/highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def
/highres/sprites/props/0556_chair1.md3
/highres/sprites/props/0556_chair1.png
/highres/sprites/props/0559_brokenchair.md3
396 4366d 12h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/duke3d.def
/highres/textures_polymost.def
395 4366d 12h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
/highres/textures/0152_d_g.png
/highres/textures/0153_d_g.png
/highres/textures/0152_g.png
/highres/textures/0153_g.png
/highres/textures.def
394 4367d 16h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator_d.png
/highres/sprites/firstperson/2510_devastator_s.png
393 4369d 21h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2510_devastator.md3
392 4370d 19h leod /highres/ Polymost: detail maps for diffuse maps borrowed from Polymer  
/highres/textures_polymost.def