Subversion Repositories duke3d_hrp

Rev

Go to most recent revision | Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
263 4902d 7h nightfright / Updated: #821, 1189, 2493  
261 4923d 1h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4933d 11h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4938d 6h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4939d 11h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4939d 13h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4940d 0h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4940d 5h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4940d 5h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4949d 0h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4950d 12h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4951d 2h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4953d 13h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4953d 13h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4954d 2h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4955d 1h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4963d 0h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4964d 9h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4971d 0h nightfright / empyrock modifications from Mar 28  
231 4975d 10h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4976d 1h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4977d 0h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4977d 0h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4977d 23h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4979d 0h nightfright / Fixing messed up #220 commit, part 2  
220 4979d 1h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 5024d 23h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5083d 0h nightfright / Fixed: #345_s (tga -> png)  
162 5147d 8h nightfright / Added: #699 (d/n/s)  
160 5166d 2h nightfright / Modified: #742_d/n/s  
157 5175d 22h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5190d 1h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
152 5195d 2h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5196d 11h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
148 5197d 7h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
147 5197d 10h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures  
145 5199d 1h nightfright / Modified: #742_n/s; Re-added textures removed in build #144  
144 5200d 4h nightfright / Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133)  
143 5200d 23h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
142 5202d 7h nightfright / Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8