Rev |
Age |
Author |
Path |
Log message |
Diff |
566 |
3979d 17h |
leod |
/ |
Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews |
|
479 |
4188d 19h |
leod |
/ |
3DRealms maphacks rearranged |
|
415 |
4259d 16h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4262d 0h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
409 |
4321d 19h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
384 |
4432d 18h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
324 |
4541d 13h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
293 |
4574d 6h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4576d 1h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4585d 19h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4586d 17h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4586d 18h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
285 |
4652d 17h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
281 |
4712d 6h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4719d 6h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
275 |
4783d 20h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
264 |
4822d 4h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4828d 1h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4848d 19h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
256 |
4859d 5h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4864d 0h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4865d 5h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4865d 7h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4865d 18h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4865d 23h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4866d 0h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4874d 18h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4876d 6h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
244 |
4876d 20h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4879d 7h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4879d 7h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4879d 20h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4880d 20h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4888d 19h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4890d 3h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4896d 19h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4901d 4h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4901d 19h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4902d 18h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4902d 19h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|