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415 4258d 3h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4260d 11h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4320d 6h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4431d 5h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4540d 0h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4572d 17h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4574d 12h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4584d 6h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4585d 4h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4585d 5h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4651d 4h nightfright / Reverted to previous versions: 341-343  
281 4710d 17h nightfright / Modified: #341, 343  
280 4717d 17h nightfright / Modified: #342, 343, 821, 916, 917  
275 4782d 7h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4820d 16h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4826d 12h nightfright / Updated: #821, 1189, 2493  
261 4847d 6h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4857d 16h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4862d 11h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4863d 16h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4863d 18h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4864d 5h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4864d 10h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4864d 11h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4873d 6h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4874d 17h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4875d 7h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4877d 18h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4877d 18h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4878d 7h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4879d 7h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4887d 6h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4888d 14h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4895d 6h nightfright / empyrock modifications from Mar 28  
231 4899d 15h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4900d 6h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4901d 5h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4901d 6h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4902d 4h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4903d 5h nightfright / Fixing messed up #220 commit, part 2