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Rev Age Author Path Log message Diff
675 3335d 19h leod / HRP 5.4 post-release update  
674 3387d 18h leod / (oops) update hrp_readme.txt (not complete)  
643 3654d 0h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3742d 18h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3965d 18h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4174d 20h leod / 3DRealms maphacks rearranged  
415 4245d 17h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4248d 1h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4307d 20h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4418d 19h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4527d 14h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4560d 7h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4562d 2h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4571d 20h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4572d 18h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4572d 19h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4638d 18h nightfright / Reverted to previous versions: 341-343  
281 4698d 7h nightfright / Modified: #341, 343  
280 4705d 7h nightfright / Modified: #342, 343, 821, 916, 917  
275 4769d 21h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4808d 6h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4814d 2h nightfright / Updated: #821, 1189, 2493  
261 4834d 20h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4845d 7h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4850d 1h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4851d 6h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4851d 8h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4851d 19h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4852d 1h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4852d 1h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4860d 20h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4862d 7h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4862d 22h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4865d 8h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4865d 8h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4865d 22h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4866d 21h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4874d 20h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4876d 4h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4882d 20h nightfright / empyrock modifications from Mar 28