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415 4204d 16h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4207d 0h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4266d 20h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4377d 18h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4486d 13h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4519d 6h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4521d 2h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4530d 20h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4531d 17h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4531d 19h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4597d 18h nightfright / Reverted to previous versions: 341-343  
281 4657d 6h nightfright / Modified: #341, 343  
280 4664d 7h nightfright / Modified: #342, 343, 821, 916, 917  
275 4728d 20h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4767d 5h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4773d 2h nightfright / Updated: #821, 1189, 2493  
261 4793d 20h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4804d 6h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4809d 1h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4810d 6h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4810d 8h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4810d 19h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4811d 0h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4811d 0h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4819d 19h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4821d 7h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4821d 21h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4824d 8h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4824d 8h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4824d 21h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4825d 20h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4833d 19h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4835d 4h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4841d 19h nightfright / empyrock modifications from Mar 28  
231 4846d 5h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4846d 20h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4847d 19h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4847d 19h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4848d 18h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4849d 19h nightfright / Fixing messed up #220 commit, part 2