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415 4205d 23h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4208d 7h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4268d 3h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4379d 1h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4487d 20h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4520d 13h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4522d 8h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4532d 2h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4533d 0h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4533d 1h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4599d 1h nightfright / Reverted to previous versions: 341-343  
281 4658d 13h nightfright / Modified: #341, 343  
280 4665d 14h nightfright / Modified: #342, 343, 821, 916, 917  
275 4730d 3h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4768d 12h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4774d 8h nightfright / Updated: #821, 1189, 2493  
261 4795d 3h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4805d 13h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4810d 8h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4811d 13h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4811d 14h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4812d 2h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4812d 7h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4812d 7h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4821d 2h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4822d 14h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4823d 4h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4825d 14h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4825d 15h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4826d 4h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4827d 3h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4835d 2h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4836d 10h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4843d 2h nightfright / empyrock modifications from Mar 28  
231 4847d 11h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4848d 2h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4849d 2h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4849d 2h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4850d 0h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4851d 2h nightfright / Fixing messed up #220 commit, part 2