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Rev Age Author Path Log message Diff
686 3172d 20h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 3337d 9h leod / HRP 5.4 post-release update  
674 3389d 7h leod / (oops) update hrp_readme.txt (not complete)  
643 3655d 14h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3744d 8h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3967d 8h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4176d 10h leod / 3DRealms maphacks rearranged  
415 4247d 7h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4249d 15h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4309d 10h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4420d 9h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4529d 4h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4561d 21h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4563d 16h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4573d 10h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4574d 7h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4574d 9h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4640d 8h nightfright / Reverted to previous versions: 341-343  
281 4699d 21h nightfright / Modified: #341, 343  
280 4706d 21h nightfright / Modified: #342, 343, 821, 916, 917  
275 4771d 10h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4809d 19h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4815d 16h nightfright / Updated: #821, 1189, 2493  
261 4836d 10h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4846d 20h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4851d 15h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4852d 20h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4852d 22h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4853d 9h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4853d 14h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4853d 15h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4862d 9h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4863d 21h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4864d 11h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4866d 22h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4866d 22h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4867d 11h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4868d 11h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4876d 9h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4877d 18h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion