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Rev Age Author Path Log message Diff
479 4221d 20h leod / 3DRealms maphacks rearranged  
415 4292d 17h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4295d 1h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4354d 21h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4465d 19h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4574d 14h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4607d 7h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4609d 3h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4618d 21h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4619d 18h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4619d 20h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4685d 19h nightfright / Reverted to previous versions: 341-343  
281 4745d 7h nightfright / Modified: #341, 343  
280 4752d 8h nightfright / Modified: #342, 343, 821, 916, 917  
275 4816d 21h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4855d 6h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4861d 3h nightfright / Updated: #821, 1189, 2493  
261 4881d 21h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4892d 7h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4897d 2h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4898d 7h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4898d 9h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4898d 20h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4899d 1h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4899d 1h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4907d 20h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4909d 8h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4909d 22h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4912d 9h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4912d 9h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4912d 22h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4913d 21h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4921d 20h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4923d 5h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4929d 21h nightfright / empyrock modifications from Mar 28  
231 4934d 6h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4934d 21h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4935d 20h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4935d 20h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4936d 19h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)