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Rev Age Author Path Log message Diff
674 3475d 20h leod / (oops) update hrp_readme.txt (not complete)  
643 3742d 2h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3830d 20h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 4053d 20h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4262d 22h leod / 3DRealms maphacks rearranged  
415 4333d 19h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4336d 3h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4395d 22h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4506d 21h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4615d 16h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4648d 9h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4650d 4h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4659d 22h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4660d 20h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4660d 21h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4726d 20h nightfright / Reverted to previous versions: 341-343  
281 4786d 9h nightfright / Modified: #341, 343  
280 4793d 9h nightfright / Modified: #342, 343, 821, 916, 917  
275 4857d 23h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4896d 8h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4902d 4h nightfright / Updated: #821, 1189, 2493  
261 4922d 22h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4933d 9h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4938d 3h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4939d 8h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4939d 10h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4939d 21h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4940d 3h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4940d 3h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4948d 22h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4950d 9h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4951d 0h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4953d 10h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4953d 10h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4954d 0h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4954d 23h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4962d 22h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4964d 6h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4970d 22h nightfright / empyrock modifications from Mar 28  
231 4975d 7h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup