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566 3922d 16h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4131d 18h leod / 3DRealms maphacks rearranged  
415 4202d 15h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4204d 23h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4264d 19h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4375d 18h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4484d 12h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4517d 5h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4519d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4528d 19h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4529d 16h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4529d 18h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4595d 17h nightfright / Reverted to previous versions: 341-343  
281 4655d 5h nightfright / Modified: #341, 343  
280 4662d 6h nightfright / Modified: #342, 343, 821, 916, 917  
275 4726d 19h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4765d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4771d 1h nightfright / Updated: #821, 1189, 2493  
261 4791d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4802d 5h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4807d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4808d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4808d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4808d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4808d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4809d 0h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4817d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4819d 6h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4819d 20h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4822d 7h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4822d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4822d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4823d 19h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4831d 18h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4833d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4839d 19h nightfright / empyrock modifications from Mar 28  
231 4844d 4h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4844d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4845d 18h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4845d 18h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)