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Rev Age Author Path Log message Diff
384 4506d 5h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4615d 0h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4647d 17h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4649d 13h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4659d 7h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4660d 4h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4660d 6h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4726d 5h nightfright / Reverted to previous versions: 341-343  
281 4785d 17h nightfright / Modified: #341, 343  
280 4792d 18h nightfright / Modified: #342, 343, 821, 916, 917  
275 4857d 7h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4895d 16h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4901d 13h nightfright / Updated: #821, 1189, 2493  
261 4922d 7h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4932d 17h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4937d 12h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4938d 17h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4938d 19h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4939d 6h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4939d 11h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4939d 11h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4948d 6h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4949d 18h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4950d 8h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4952d 19h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4952d 19h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4953d 8h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4954d 7h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4962d 6h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4963d 15h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4970d 7h nightfright / empyrock modifications from Mar 28  
231 4974d 16h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4975d 7h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4976d 6h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4976d 6h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4977d 5h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4978d 6h nightfright / Fixing messed up #220 commit, part 2  
220 4978d 7h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
189 5024d 5h nightfright / Updated: #1210 (model fix), E2L2.mhk  
174 5082d 6h nightfright / Fixed: #345_s (tga -> png)