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566 3923d 10h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4132d 12h leod / 3DRealms maphacks rearranged  
415 4203d 10h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4205d 17h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4265d 13h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4376d 12h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4485d 7h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4518d 0h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4519d 19h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4529d 13h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4530d 10h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4530d 12h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4596d 11h nightfright / Reverted to previous versions: 341-343  
281 4656d 0h nightfright / Modified: #341, 343  
280 4663d 0h nightfright / Modified: #342, 343, 821, 916, 917  
275 4727d 13h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4765d 22h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4771d 19h nightfright / Updated: #821, 1189, 2493  
261 4792d 13h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4802d 23h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4807d 18h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4808d 23h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4809d 1h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4809d 12h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4809d 17h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4809d 18h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4818d 12h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4820d 0h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4820d 14h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4823d 1h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4823d 1h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4823d 14h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4824d 14h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4832d 12h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4833d 21h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4840d 13h nightfright / empyrock modifications from Mar 28  
231 4844d 22h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4845d 13h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4846d 12h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4846d 12h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)