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415 4255d 15h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4257d 23h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4317d 19h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4428d 17h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4537d 12h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4570d 5h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4572d 1h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4581d 19h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4582d 16h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4582d 18h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4648d 17h nightfright / Reverted to previous versions: 341-343  
281 4708d 5h nightfright / Modified: #341, 343  
280 4715d 6h nightfright / Modified: #342, 343, 821, 916, 917  
275 4779d 19h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4818d 4h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4824d 1h nightfright / Updated: #821, 1189, 2493  
261 4844d 19h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4855d 5h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4860d 0h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4861d 5h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4861d 7h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4861d 18h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4861d 23h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4861d 23h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4870d 18h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4872d 6h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4872d 20h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4875d 7h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4875d 7h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4875d 20h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4876d 19h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4884d 18h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4886d 3h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4892d 18h nightfright / empyrock modifications from Mar 28  
231 4897d 3h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4897d 19h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4898d 18h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4898d 18h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4899d 17h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4900d 18h nightfright / Fixing messed up #220 commit, part 2