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Rev Age Author Path Log message Diff
686 3092d 22h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 3257d 11h leod / HRP 5.4 post-release update  
674 3309d 9h leod / (oops) update hrp_readme.txt (not complete)  
643 3575d 16h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3664d 10h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3887d 10h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4096d 12h leod / 3DRealms maphacks rearranged  
415 4167d 9h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4169d 17h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4229d 12h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4340d 11h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4449d 6h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4481d 23h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4483d 18h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4493d 12h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4494d 9h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4494d 11h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4560d 10h nightfright / Reverted to previous versions: 341-343  
281 4619d 23h nightfright / Modified: #341, 343  
280 4626d 23h nightfright / Modified: #342, 343, 821, 916, 917  
275 4691d 12h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4729d 21h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4735d 18h nightfright / Updated: #821, 1189, 2493  
261 4756d 12h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4766d 22h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4771d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4772d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4773d 0h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4773d 11h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4773d 16h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4773d 17h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4782d 11h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4783d 23h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4784d 13h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4787d 0h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4787d 0h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4787d 13h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4788d 13h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4796d 11h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4797d 20h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion