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Rev Age Author Path Log message Diff
727 1481d 21h leod / UNIX newlines for *.def, *.mhk, *.txt  
686 3117d 10h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
675 3281d 23h leod / HRP 5.4 post-release update  
674 3333d 22h leod / (oops) update hrp_readme.txt (not complete)  
643 3600d 4h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3688d 22h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3911d 22h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4121d 0h leod / 3DRealms maphacks rearranged  
415 4191d 21h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4194d 5h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4254d 0h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4364d 23h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4473d 18h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4506d 11h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4508d 6h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4518d 0h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4518d 22h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4518d 23h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4584d 22h nightfright / Reverted to previous versions: 341-343  
281 4644d 11h nightfright / Modified: #341, 343  
280 4651d 11h nightfright / Modified: #342, 343, 821, 916, 917  
275 4716d 1h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4754d 10h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4760d 6h nightfright / Updated: #821, 1189, 2493  
261 4781d 0h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4791d 11h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4796d 5h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4797d 10h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4797d 12h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4797d 23h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4798d 4h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4798d 5h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4807d 0h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4808d 11h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4809d 1h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4811d 12h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4811d 12h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4812d 1h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4813d 1h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4821d 0h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock