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Rev Age Author Path Log message Diff
643 3578d 18h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
638 3667d 12h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
566 3890d 12h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
479 4099d 14h leod / 3DRealms maphacks rearranged  
415 4170d 11h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4172d 19h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4232d 14h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4343d 13h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4452d 8h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4485d 1h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4486d 20h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4496d 14h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4497d 12h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4497d 13h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4563d 12h nightfright / Reverted to previous versions: 341-343  
281 4623d 1h nightfright / Modified: #341, 343  
280 4630d 1h nightfright / Modified: #342, 343, 821, 916, 917  
275 4694d 15h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4733d 0h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4738d 20h nightfright / Updated: #821, 1189, 2493  
261 4759d 14h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4770d 1h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4774d 19h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4776d 0h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4776d 2h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4776d 13h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4776d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4776d 19h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4785d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4787d 1h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4787d 16h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4790d 2h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4790d 2h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4790d 16h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4791d 15h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4799d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4800d 22h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4807d 14h nightfright / empyrock modifications from Mar 28  
231 4811d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4812d 14h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)