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Rev Age Author Path Log message Diff
644 3622d 22h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3625d 5h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3675d 2h leod / UserMapHacks: big update  
635 3741d 23h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
630 3788d 2h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
577 3909d 2h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3914d 3h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
575 3921d 3h leod / MHK reviews  
573 3923d 1h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
569 3929d 23h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
560 3940d 4h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
511 4011d 13h leod / UserMapHacks: Valves, A.dream; MHK reviews  
510 4022d 5h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4046d 3h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4092d 5h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4101d 5h leod / Maphack fixes & updates  
489 4102d 22h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
486 4117d 23h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
483 4133d 3h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
479 4146d 1h leod / 3DRealms maphacks rearranged  
473 4149d 23h leod / 1.3D maphacks: Fix Polymer lighting  
466 4151d 3h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
464 4152d 1h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4152d 7h leod / Frozen Duke workaround; small maphack fix  
454 4153d 21h leod / Polymost : use 4274_d.png; Minor maphack stuff  
435 4176d 0h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
415 4216d 22h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.