Rev |
Age |
Author |
Path |
Log message |
Diff |
691 |
2934d 7h |
leod |
/ |
signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0 |
|
682 |
3182d 12h |
leod |
/maphacks/ |
UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring. |
|
679 |
3224d 4h |
leod |
/maphacks/ |
UserMapHacks: The usual mix of old and recent releases |
|
678 |
3283d 1h |
leod |
/maphacks/ |
UserMapHacks: interim checkin |
|
669 |
3400d 3h |
leod |
/maphacks/ |
UserMapHacks: catching up with, erm..., 'recent' releases, and some more |
|
667 |
3413d 0h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3437d 12h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
664 |
3444d 0h |
leod |
/maphacks/ |
Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7) |
|
662 |
3452d 9h |
leod |
/ |
Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff |
|
661 |
3458d 5h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
657 |
3504d 10h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
652 |
3526d 11h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
644 |
3630d 2h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
643 |
3632d 9h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
640 |
3682d 6h |
leod |
/ |
UserMapHacks: big update |
|
635 |
3749d 3h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
630 |
3795d 6h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
577 |
3916d 6h |
leod |
/ |
UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews |
|
576 |
3921d 7h |
leod |
/ |
UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews |
|
575 |
3928d 6h |
leod |
/ |
MHK reviews |
|
573 |
3930d 5h |
leod |
/ |
Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;
UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews |
|
569 |
3937d 2h |
leod |
/ |
prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;
detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews |
|
560 |
3947d 7h |
leod |
/ |
UserMapHacks: Plug and Pray Remake, MHK reviews |
|
511 |
4018d 17h |
leod |
/ |
UserMapHacks: Valves, A.dream; MHK reviews |
|
510 |
4029d 9h |
leod |
/ |
UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews |
|
507 |
4053d 7h |
leod |
/ |
Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh! |
|
491 |
4099d 9h |
leod |
/ |
UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates |
|
490 |
4108d 9h |
leod |
/ |
Maphack fixes & updates |
|
489 |
4110d 2h |
leod |
/maphacks/ |
UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes |
|
486 |
4125d 3h |
leod |
/ |
tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale |
|
483 |
4140d 6h |
leod |
/ |
Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk |
|
479 |
4153d 5h |
leod |
/ |
3DRealms maphacks rearranged |
|
473 |
4157d 3h |
leod |
/ |
1.3D maphacks: Fix Polymer lighting |
|
466 |
4158d 7h |
leod |
/ |
1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun |
|
464 |
4159d 4h |
leod |
/ |
1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming |
|
463 |
4159d 11h |
leod |
/ |
Frozen Duke workaround; small maphack fix |
|
454 |
4161d 1h |
leod |
/ |
Polymost : use 4274_d.png; Minor maphack stuff |
|
435 |
4183d 4h |
leod |
/ |
tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.
UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info |
|
415 |
4224d 2h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|