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Rev Age Author Path Log message Diff
667 3522d 1h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3546d 13h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
664 3553d 1h leod /maphacks/ Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7)  
662 3561d 10h leod / Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff
 
661 3567d 6h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
657 3613d 11h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
652 3635d 12h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
644 3739d 3h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3741d 10h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3791d 7h leod / UserMapHacks: big update  
635 3858d 4h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)
 
630 3904d 7h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
577 4025d 7h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 4030d 8h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
575 4037d 7h leod / MHK reviews  
573 4039d 6h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
569 4046d 3h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
560 4056d 8h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
511 4127d 18h leod / UserMapHacks: Valves, A.dream; MHK reviews  
510 4138d 10h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4162d 8h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4208d 10h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4217d 10h leod / Maphack fixes & updates  
489 4219d 3h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
486 4234d 4h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
483 4249d 7h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
479 4262d 6h leod / 3DRealms maphacks rearranged  
473 4266d 4h leod / 1.3D maphacks: Fix Polymer lighting  
466 4267d 8h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
464 4268d 5h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4268d 12h leod / Frozen Duke workaround; small maphack fix  
454 4270d 2h leod / Polymost : use 4274_d.png; Minor maphack stuff  
435 4292d 5h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
415 4333d 3h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.