Rev |
Age |
Author |
Path |
Log message |
Diff |
725 |
1586d 22h |
leod |
/maphacks/ |
Maphacks : tile comment consistency fix #2 |
|
724 |
1587d 17h |
leod |
/maphacks/ |
Maphacks : Fix some more autodetected issues; start fixing tile comment consistency |
|
722 |
1633d 12h |
leod |
/maphacks/ |
...Finally: rearranging maphack tokens for great justice! |
|
721 |
1633d 15h |
leod |
/maphacks/ |
Maphacks: last touches before ... |
|
719 |
1643d 16h |
leod |
/maphacks/ |
Maphacks : move up 'Author' entries in *.mhk |
|
718 |
1643d 16h |
leod |
/maphacks/ |
Maphacks : prepare for scripted patching; DEFs :http -> https |
|
717 |
1645d 12h |
leod |
/maphacks/ |
Maphacks : Fix some more autodetected issues |
|
716 |
1651d 19h |
leod |
/maphacks/ |
Maphacks : move up 'author' entries in *_mhk.def |
|
715 |
1652d 14h |
leod |
/ |
Maphacks : Fix some errors and non-errors, found by mhk parser; notmd3 = notmd2 = notmd; nomd3anim = nomd2anim = nomdanim |
|
713 |
1681d 16h |
leod |
/maphacks/ |
Maphacks : E4L11 - re-enable hiding dispswitch2; cosmetics |
|
711 |
1838d 14h |
leod |
/ |
Maphacks: ZERO, + some housekeeping;
hrp_extract: improve Voxel Pack handling |
|
710 |
1951d 23h |
leod |
/ |
hrp_extract : major overhaul, change extension to "bash"
Rename Metropolitan MHKs
DEFs: remove TABs
HRP_EXTRACT:
- work on CON and GRP files as well, recognize "setdefname"
- AUTO Mode:
- extract complete mod, start at EDUKE.CON|GAME.CON|duke3d.def, respectively
- also search DUKE3D.GRP
- Speedup on Windows by using Bash's internal regex engine
- New "HRPTYPE"s: maphacks, voxels, auto |
|
707 |
1973d 3h |
leod |
/ |
Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1' |
|
705 |
1983d 10h |
leod |
/maphacks/ |
Maphacks: interim checkin |
|
702 |
2005d 20h |
leod |
/maphacks/ |
UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13 |
|
701 |
2007d 17h |
leod |
/maphacks/ |
UserMapHacks: Pyratel, and less recent releases; some housekeeping |
|
690 |
3032d 22h |
leod |
/ |
UserMapHacks: a couple of 'recent' releases |
|
683 |
3240d 10h |
leod |
/maphacks/ |
UserMapHacks: New York Rebellion Episode aka FM1X, and others |
|
681 |
3268d 14h |
leod |
/maphacks/ |
UserMapHacks: Orbital Oblivion Episode aka FM2X, and others |
|
679 |
3296d 14h |
leod |
/maphacks/ |
UserMapHacks: The usual mix of old and recent releases |
|
678 |
3355d 12h |
leod |
/maphacks/ |
UserMapHacks: interim checkin |
|
676 |
3375d 16h |
leod |
/maphacks/ |
UserMapHacks: Death Drive episode and some others, FM1/2X updates |
|
670 |
3459d 21h |
leod |
/maphacks/ |
UserMapHacks: DNE 2.0, replace spaces in file names |
|
667 |
3485d 11h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3509d 22h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
661 |
3530d 15h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
660 |
3550d 11h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
659 |
3558d 13h |
leod |
/ |
Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts) |
|
647 |
3644d 20h |
leod |
/maphacks/ |
UserMapHacks: CBP and Attrition groups completed (YEAH!) |
|
646 |
3660d 14h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
643 |
3704d 19h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3724d 22h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3743d 12h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
640 |
3754d 16h |
leod |
/ |
UserMapHacks: big update |
|
639 |
3770d 18h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3793d 13h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
636 |
3803d 18h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3821d 13h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
634 |
3842d 21h |
leod |
/ |
UserMapHacks: 2070, Aqua*, NSD group completed |
|
630 |
3867d 17h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|