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577 3874d 3h leod / UserMapHacks: Bobsp4, ABBA, WLand, DHFC; MHK reviews  
576 3879d 4h leod / UserMapHacks: Bedrone, Deadfall, Xmas2k1/2, and more; MHK reviews  
572 3892d 2h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
566 3902d 0h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
559 3907d 11h leod / PNGOUT nitpicking  
549 3913d 1h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
546 3932d 7h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
539 3939d 2h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
507 4011d 4h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
504 4028d 2h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
498 4038d 4h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
497 4044d 1h leod /maphacks/ move MRCK maphacks  
495 4046d 4h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...
 
493 4052d 1h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
488 4071d 2h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
484 4095d 23h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
479 4111d 2h leod / 3DRealms maphacks rearranged  
454 4118d 22h leod / Polymost : use 4274_d.png; Minor maphack stuff  
435 4141d 1h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4144d 2h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
429 4155d 8h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
425 4162d 21h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
415 4181d 23h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.