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726 1584d 2h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1630d 22h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1631d 1h leod /maphacks/ Maphacks: last touches before ...  
719 1641d 2h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
718 1641d 2h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 1642d 22h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1649d 5h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
707 1970d 12h leod / Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1'  
702 2003d 6h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
701 2005d 3h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
694 2949d 7h leod /maphacks/ UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated.
 
691 3004d 3h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
690 3030d 8h leod / UserMapHacks: a couple of 'recent' releases  
689 3045d 23h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
688 3104d 23h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
687 3211d 6h leod /maphacks/ UserMapHacks: FM3X done  
686 3219d 11h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
683 3237d 20h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
682 3252d 8h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
681 3266d 0h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
679 3294d 0h leod /maphacks/ UserMapHacks: The usual mix of old and recent releases  
676 3373d 2h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3555d 23h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
652 3596d 7h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
648 3628d 1h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
646 3658d 0h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3702d 5h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3752d 2h leod / UserMapHacks: big update  
636 3801d 4h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
630 3865d 3h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
591 3970d 23h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3975d 21h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
565 4015d 3h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
560 4017d 4h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
510 4099d 6h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4123d 3h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4169d 6h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
442 4246d 7h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
435 4253d 1h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4256d 1h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more