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722 1538d 6h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1538d 9h leod /maphacks/ Maphacks: last touches before ...  
719 1548d 10h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
718 1548d 10h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 1550d 7h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1556d 13h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
707 1877d 21h leod / Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1'  
702 1910d 14h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
701 1912d 12h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
694 2856d 15h leod /maphacks/ UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated.
 
691 2911d 11h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
690 2937d 16h leod / UserMapHacks: a couple of 'recent' releases  
689 2953d 7h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
688 3012d 8h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
687 3118d 14h leod /maphacks/ UserMapHacks: FM3X done  
686 3126d 20h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
683 3145d 5h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
682 3159d 16h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
681 3173d 9h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
679 3201d 9h leod /maphacks/ UserMapHacks: The usual mix of old and recent releases  
676 3280d 10h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3463d 7h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
652 3503d 15h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
648 3535d 9h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
646 3565d 8h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3609d 14h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3659d 11h leod / UserMapHacks: big update  
636 3708d 13h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
630 3772d 11h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
591 3878d 8h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3883d 6h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
565 3922d 11h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
560 3924d 12h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
510 4006d 14h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4030d 11h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4076d 14h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
442 4153d 15h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
435 4160d 9h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4163d 10h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more