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726 1517d 14h leod /maphacks/ Maphacks : tile comment consistency fix #3  
722 1564d 10h leod /maphacks/ ...Finally: rearranging maphack tokens for great justice!  
721 1564d 13h leod /maphacks/ Maphacks: last touches before ...  
719 1574d 14h leod /maphacks/ Maphacks : move up 'Author' entries in *.mhk  
718 1574d 15h leod /maphacks/ Maphacks : prepare for scripted patching; DEFs :http -> https  
717 1576d 11h leod /maphacks/ Maphacks : Fix some more autodetected issues  
716 1582d 18h leod /maphacks/ Maphacks : move up 'author' entries in *_mhk.def  
707 1904d 1h leod / Maphacks: set "move to infinity" to 'mdxoff 9999999' + 'pitch -1'  
702 1936d 18h leod /maphacks/ UserMapHacks: getting rid of that not-so-clever "Jack Daniels" comment on bottle13  
701 1938d 16h leod /maphacks/ UserMapHacks: Pyratel, and less recent releases; some housekeeping  
694 2882d 19h leod /maphacks/ UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated.
 
691 2937d 16h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
690 2963d 20h leod / UserMapHacks: a couple of 'recent' releases  
689 2979d 12h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
688 3038d 12h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
687 3144d 18h leod /maphacks/ UserMapHacks: FM3X done  
686 3153d 0h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
683 3171d 9h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
682 3185d 20h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
681 3199d 13h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
679 3227d 13h leod /maphacks/ UserMapHacks: The usual mix of old and recent releases  
676 3306d 15h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
659 3489d 12h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
652 3529d 19h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
648 3561d 14h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
646 3591d 12h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
643 3635d 18h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
640 3685d 15h leod / UserMapHacks: big update  
636 3734d 17h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
630 3798d 15h leod / Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h
 
591 3904d 12h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3909d 10h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
565 3948d 15h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
560 3950d 16h leod / UserMapHacks: Plug and Pray Remake, MHK reviews  
510 4032d 18h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
507 4056d 15h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
491 4102d 18h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
442 4179d 19h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
435 4186d 13h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4189d 14h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more