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694 2885d 2h leod /maphacks/ UserMapHacks: Moscitos Inn, Justy Bank, QL Store;
FM3X package (2016-05-25) support updated.
 
691 2939d 22h leod / signs/switches : use some skins as testures if possible (130,131,170,171,4441,4442,4473;
UserMapHacks: def/mhk updates to support NightFright's Addon Compilation v3.0
 
690 2966d 3h leod / UserMapHacks: a couple of 'recent' releases  
689 2981d 18h leod /maphacks/ UserMapHacks: MapHacks.txt added; def/mhk updates to support NightFright's Addon Pack v2.0  
688 3040d 18h leod / #1055 (film reel) animation fix by Mark. (https://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__st__5370__p__236861#entry236861)

UserMapHacks : interim chckin - SSC only, and some unfinished stuff. Haven't worked on this for months and no continuation in sight.
 
686 3155d 6h leod / 0226.png moved to textures_polymost;
hrp_readme/todo updates;
UserMapHacks: new DestinyOfTheAliens, GoodsHD, ug_basis_cplx, FM3X (50% done), plus the usual blabla
 
683 3173d 16h leod /maphacks/ UserMapHacks: New York Rebellion Episode aka FM1X, and others  
682 3188d 3h leod /maphacks/ UserMapHacks: new 'South of Hell*, 'Groovy Street', 'Baptized in ...' + reviews and restructuring.  
681 3201d 20h leod /maphacks/ UserMapHacks: Orbital Oblivion Episode aka FM2X, and others  
680 3213d 22h leod / #1057 (user maps only), 0551 'proper' glowmap; UserMapHacks: Vermin Clearance and more  
679 3229d 19h leod /maphacks/ UserMapHacks: The usual mix of old and recent releases  
678 3288d 17h leod /maphacks/ UserMapHacks: interim checkin  
677 3296d 16h leod / #3380 (user maps only), derived from #0826; more UserMapHacks  
676 3308d 21h leod /maphacks/ UserMapHacks: Death Drive episode and some others, FM1/2X updates  
671 3384d 22h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
670 3393d 2h leod /maphacks/ UserMapHacks: DNE 2.0, replace spaces in file names  
669 3405d 18h leod /maphacks/ UserMapHacks: catching up with, erm..., 'recent' releases, and some more  
667 3418d 16h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3443d 4h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
664 3449d 15h leod /maphacks/ Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7)  
661 3463d 20h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
660 3483d 16h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
659 3491d 18h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
657 3510d 1h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3516d 21h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
652 3532d 2h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
651 3544d 22h leod /maphacks/ Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla
 
648 3563d 20h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3578d 1h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3593d 19h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3608d 2h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
644 3635d 18h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3638d 0h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3658d 3h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3676d 17h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3687d 21h leod / UserMapHacks: big update  
639 3703d 23h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3726d 19h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
636 3736d 23h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.
 
635 3754d 18h leod / 0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed)