Rev |
Age |
Author |
Path |
Log message |
Diff |
38 |
4845d 20h |
h266 |
/nw_plus/ |
add automatic detection of more SVN clients |
|
37 |
4846d 0h |
h266 |
/nw_plus/ |
batch file improvements |
|
36 |
4846d 2h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4846d 16h |
h266 |
/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error. |
|
34 |
4846d 22h |
h266 |
/nw_plus/ |
More documentation updates. |
|
33 |
4846d 22h |
h266 |
/nw_plus/ |
Give the documentation a much-needed update. |
|
32 |
4846d 23h |
h266 |
/nw_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4846d 23h |
h266 |
/nw_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4848d 21h |
h266 |
/ |
add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop |
|
29 |
4852d 20h |
h266 |
/nw_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4853d 1h |
h266 |
/nw_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders. |
|
27 |
4853d 2h |
h266 |
/nw_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4853d 11h |
h266 |
/ |
map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.) |
|
25 |
4932d 18h |
h266 |
/ |
all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1 |
|
24 |
4934d 22h |
h266 |
/nw_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4934d 23h |
h266 |
/nw_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4935d 0h |
h266 |
/nw_plus/ |
More verbose map patching reasoning added.
NW1 phone ringing improved. |
|
21 |
4937d 20h |
h266 |
/nw_plus/ |
Fix corruption in NW3.
Specify CON file to editor for sounds. |
|
20 |
4938d 15h |
h266 |
/ |
map bugfix
music improvements, mainly for ease of use of Shift+F5 |
|
19 |
4949d 18h |
h266 |
/nw_plus/ |
Fix mistake in editor .bat merge. |
|
18 |
4949d 18h |
h266 |
/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile |
|
17 |
4949d 23h |
h266 |
/nw_plus/ |
forgot zoo map last revision |
|
16 |
4949d 23h |
h266 |
/nw_plus/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements |
|
15 |
4950d 19h |
h266 |
/nw_plus/ |
Fix DP defs. |
|
14 |
4951d 1h |
h266 |
/nw_plus/ |
fix drawing of weapons in multiplayer with skin system
relocate "getactor[THISACTOR].owner owner" to EVENT_EGS |
|
13 |
4951d 20h |
h266 |
/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4952d 14h |
h266 |
/nw_plus/ |
zoo improvements |
|
11 |
4952d 15h |
h266 |
/ |
#3714 skybox fix attempt
zoo improvements |
|
10 |
4952d 16h |
h266 |
/ |
Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.) |
|
9 |
4954d 20h |
h266 |
/nw_plus/ |
CON load fix. |
|
8 |
4955d 20h |
h266 |
/ |
Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements |
|
7 |
4958d 0h |
h266 |
/nw_plus/ |
add nw_debug.bat
cleanup NWActor.con
other very minor changes |
|
6 |
4991d 16h |
h266 |
/nw_plus/ |
Batch file tweaks. |
|
5 |
4991d 21h |
h266 |
/nw_plus/ |
Update map IPS patches. |
|
4 |
4992d 19h |
h266 |
/ |
Added Mapster32+DP batch file.
Edited docs. |
|
3 |
4993d 1h |
h266 |
/ |
Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs. |
|
2 |
4994d 19h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
4994d 19h |
h266 |
/ |
Initial commit. |
|