Rev |
Age |
Author |
Path |
Log message |
Diff |
40 |
4854d 23h |
h266 |
/vaca_plus/ |
fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination |
|
39 |
4855d 0h |
h266 |
/vaca_plus/ |
fix stupid typo with assignment/comparison equals |
|
38 |
4856d 1h |
h266 |
/vaca_plus/ |
add automatic detection of more SVN clients |
|
37 |
4856d 5h |
h266 |
/vaca_plus/ |
batch file improvements |
|
36 |
4856d 6h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-iconv-2.dll |
|
35 |
4856d 21h |
h266 |
/vaca_plus/ |
The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable. |
|
34 |
4857d 3h |
h266 |
/vaca_plus/ |
More documentation updates. |
|
33 |
4857d 3h |
h266 |
/vaca_plus/ |
Give the documentation a much-needed update. |
|
32 |
4857d 4h |
h266 |
/vaca_plus/utils/windows/win32/ |
add more dlls |
|
31 |
4857d 4h |
h266 |
/vaca_plus/utils/windows/win32/ |
add msys-1.0.dll |
|
30 |
4859d 2h |
h266 |
/vaca_plus/ |
batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo |
|
29 |
4863d 0h |
h266 |
/vaca_plus/ |
Prevent redundant inclusion of directories. |
|
28 |
4863d 6h |
h266 |
/vaca_plus/ |
If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP. |
|
27 |
4863d 6h |
h266 |
/vaca_plus/ |
Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped. |
|
26 |
4863d 16h |
h266 |
/ |
42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel) |
|
25 |
4942d 22h |
h266 |
/ |
all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire |
|
24 |
4945d 3h |
h266 |
/vaca_plus/ |
IPS patches replaced with bspatches.
Patch version bumped. |
|
23 |
4945d 4h |
h266 |
/vaca_plus/utils/ |
add bsdiff to utils in anticipation of replacing uips |
|
22 |
4945d 4h |
h266 |
/vaca_plus/ |
replace duplicate textures #3737-3755 with originals #4180-4199 to gain hardcoded hitscan wall functionality at the price of v1.3D compatibility |
|
21 |
4945d 5h |
h266 |
/vaca_plus/ |
Map improvements.
More verbose map patching reasoning added. |
|
20 |
4948d 1h |
h266 |
/vaca_plus/ |
Fix corruption in Vaca4.
Specify CON file to editor for sounds. |
|
19 |
4948d 20h |
h266 |
/ |
map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5 |
|
18 |
4959d 22h |
h266 |
/vaca_plus/ |
Fix mistake in editor .bat merge. |
|
17 |
4959d 23h |
h266 |
/vaca_plus/ |
wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
disable voodoo ring glowing flag, just in case |
|
16 |
4960d 4h |
h266 |
/vaca_plus/ |
forgot zoo map last revision |
|
15 |
4960d 4h |
h266 |
/ |
generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning |
|
14 |
4961d 0h |
h266 |
/ |
Fix DP defs. |
|
13 |
4962d 1h |
h266 |
/vaca_plus/ |
batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, Vaca+, and VacaHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features. |
|
12 |
4962d 19h |
h266 |
/vaca_plus/ |
zoo improvements |
|
11 |
4962d 21h |
h266 |
/vaca_plus/ |
Make it easier for users to disable and remove the HRP components. (Split vacation_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and vaca_plus.def for everything else.) |
|
10 |
4965d 1h |
h266 |
/vaca_plus/ |
CON load fix. |
|
9 |
4966d 1h |
h266 |
/ |
Old HRP redfont commented out.
Minor batch file changes. |
|
8 |
4968d 5h |
h266 |
/vaca_plus/ |
add carib_debug.bat |
|
7 |
5001d 21h |
h266 |
/vaca_plus/ |
Batch file tweaks. |
|
6 |
5002d 0h |
h266 |
/vaca_plus/ |
Update map IPS patches. |
|
5 |
5002d 23h |
h266 |
/ |
Added excellent HUD improvements by Captain Awesome:
pistol: more realistic, some frames extended
soak'em: extended, 4th frame completely replaced
coconut: extended
pineapple: hand border fixed, second frame replaced (accuracy to pipebomb), bonus no-hand frame added
voodoo rings: added fingernails
freezer: extended
keycard hand: hand border fixed
Added Mapster32+DP batch file.
Edited docs. |
|
4 |
5004d 23h |
h266 |
/ |
Ignoring Thumbs.db. |
|
1 |
5005d 1h |
h266 |
/ |
Partial initial commit. |
|