Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4545d 19h |
spiker |
/highres/ |
281 |
|
294 |
4546d 11h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4546d 22h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4548d 17h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4558d 11h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4559d 9h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4559d 10h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4563d 22h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4593d 11h |
spiker |
/highres/ |
|
|
286 |
4598d 22h |
spiker |
/highres/ |
4154 |
|
285 |
4625d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4681d 9h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4681d 22h |
spiker |
/highres/ |
|
|
282 |
4682d 4h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4684d 22h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4691d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
279 |
4697d 11h |
nightfright |
/ |
Updated: E1M1.mhk |
|
278 |
4740d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4748d 13h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4748d 14h |
spiker |
/highres/ |
|
|