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315 4493d 0h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
314 4493d 4h spiker /highres/sprites/firstperson/ small tweak  
313 4493d 5h spiker /highres/sprites/ More pisol adjustmenst + normal fix for scuba  
310 4495d 9h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
309 4497d 23h leod /highres/sprites/ effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)

All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3.
 
299 4499d 20h h266 /highres/sprites/ Fix pal 12/18 of the Alien Queen in monsters.def.  
297 4511d 9h spiker /highres/sprites/  
296 4512d 5h spiker /highres/sprites/  
293 4519d 16h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4521d 11h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
290 4532d 3h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4532d 4h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
284 4654d 3h loomsday /highres/sprites/props/ doublesided now  
280 4664d 16h nightfright / Modified: #342, 343, 821, 916, 917  
277 4721d 6h spiker /highres/sprites/ Decal and muzzle tweaks  
271 4730d 10h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4731d 6h spiker /highres/ Content by Lightsource  
265 4748d 19h spiker /highres/ Fixes some broken normal maps  
262 4787d 4h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
258 4802d 17h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  

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